As its own set of maps and its own roulette, don't mind, but don't touch the current maps, outside of borderland ruins and the rediculous melee dr, frontlines are good as they are, it has its ups and down but the big frantic battles are fun to have.

As its own set of maps and its own roulette, don't mind, but don't touch the current maps, outside of borderland ruins and the rediculous melee dr, frontlines are good as they are, it has its ups and down but the big frantic battles are fun to have.



Eeeeeeeeeh...
Seal Rock while favoured by some has actually some fairly unbalanced map layout, which at least in the past made it awful if you got the Crystal base vs Cave/Beach. There is absolutely minimal cover with no home advantages, while Cave enjoys several highgrounds and Beach gets some relevant rock partitions early on.
I like myself irregular map design, but Crystal base is really awful in my opinion.
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