3 minutes here, 3 minutes there, and now you've spent a whole hour more on things that could've been done 3 minutes faster each run if everyone were to use AOE.I was in a group for Expert Roulette the other day with a "non-AOE" DPS. It cost us all of 3 minutes. Barely the time worth a 300+ thread on the forum. Honestly, I see more time lost from random AFKs and disconnects than I do from parties with a non-AOE DPS. While it is inconvenient, the cost isn't much if the other 3 players do their job.
Also, the slower things die, the more pressure it is on tank and healer.


You are aware this entire game is one big timesink. I'm sure you've wasted hours and hours of time on content that in the end was obsolete afterwards. I'm not saying it is "ok" to be a non-AOE DPS. Maybe in some content it happens more often than others. I've played this game since 2013 and my experience is that usually a run taking "too long" is more a factor of AFKs, disconnects, etc etc rather than bad DPS. Others may have a different experience or it could just be they tend to remember the "bad DPS" more than the "AFK" experiences and simply focus on that to rant and rave about it.
"3 minutes here and there" is a drop in the bucket vs the hours we voluntarily waste in this game.
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