Page 3 of 9 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 86
  1. #21
    Player
    Shaone's Avatar
    Join Date
    Mar 2011
    Posts
    286
    Character
    Shaone Abides
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Onidemon View Post
    I think you're right.... screw EXP loss, that's not challenging at all. For XIV we look at bigger and improved death penalty! Level loss, you die, you lose a level... you die again you lose 2!! You die enough time you gotta remake your character from scratch now that's challenging!
    24 hour ban on first death, 48 hour ban on second, 72 hour ban on third, account deletion on fourth. Die 4 times you gotta buy the game again.

    Now that's challenging!
    (0)


  2. 03-30-2011 01:06 AM

  3. #22
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Shaone View Post
    24 hour ban on first death, 48 hour ban on second, 72 hour ban on third, account deletion on fourth. Die 4 times you gotta buy the game again.

    Now that's challenging!
    Agreed.

    Yoshi-P you hear that? That's what we want! But don't worry about pushing away all the casual players or whatever audience you are trying to reach, us hardcore challenge seekers will be here for a while... all 3 of us......
    (0)

  4. #23
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    761
    Quote Originally Posted by Shaone View Post
    24 hour ban on first death, 48 hour ban on second, 72 hour ban on third, account deletion on fourth. Die 4 times you gotta buy the game again.

    Now that's challenging!
    lmao. That gave me a good laugh.

    /off quote

    I asked this before so I will ask again. Those that want xp/sp loss would you still choose it if we had 2 options to decide what happens with death? for example...

    You create your character and at the end you choose a penalty given from the "gods" for you failing(aka dying).

    1) xp loss and weakened

    2)1 of the 2 choices the dev team is deciding on(meaning whichever one they choose).

    If this was the case people should be happy all around right? The minority still get their nuts pushed in while the rest can enjoy the game and just be pissed they died(cause I don't know who enjoys dying
    even now).


    edit: Annoying and longer time sinks can never increase a challenge. It just creates scared paranoid players like in XI. It is also a deal breaker with most casuals.

    I said before that SE needs both HARDCORE and CASUALS to be successful.
    (0)
    Last edited by Akumu; 03-30-2011 at 01:17 AM.
    Want to have more freedom on how you look!? Support this thread!:

    http://forum.square-enix.com/ffxiv/threads/39544-To-The-Devs-A-World-of-Individuals

  5. #24
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    in my opinion, if they want to add the death penalty they must do it after combat rebalancing

    make everything right before you try to punish players who died from those mountain of issues or you'll just make them angry more
    (1)

  6. #25
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by BelgianRofl View Post
    So basically, the plan he's suggesting give the player absolutely zero incentive to not die.

    Way to completely remove any thrill from this game.
    Yep, because adding more mere timesinks to the game is sooo thrilling

    Quote Originally Posted by BelgianRofl View Post
    Dignity?

    Why play a game that is not challenging?
    Timesinks have nothing to do with challenge.

    Gotta love when someone argues that making a player waste a bit of his playtime is "challenging"

    Challenge is achieved by, guess what, adding actually challenging content, not by wasting people's time.
    (0)
    Last edited by Abriael; 03-30-2011 at 02:03 AM.

  7. #26
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    26
    I'm ok with a death penalty. Except with regards to SP loss.... that was the only thing that "REALLY" burned my ass in FFXI.

    As for Gear Wearing/Damaging/Etc. As a Crafter..... I wouldn't mind this at all

    My sinister side says: Everytime you die, your Weapon's/Armour's Cap for its durability is lowered, but it goes back up to normal when you have a player repair it for ya!

    Anyways, I doubt that would be implemented as it is kinda silly.

    As for the comment of "When you die, you lose a level!" Oh ghad! Please don't give them idea's! LOL.
    (0)

  8. #27
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    341
    Quote Originally Posted by BelgianRofl View Post
    Dignity?

    Why play a game that is not challenging?
    Why not focus on challenging content and not stacking unnecessary penalties? Unless of course no amount of challenge you put into content = challenging unless you have to go back and get buffer exp anytime you want to do something that has a chance of killing you.
    (0)

  9. #28
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    When will people realize that Everquest is dead?
    (0)

  10. #29
    Player
    AnaviAnael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Maybe Yoshi-P should just have another poll asking what kind of penalty players want for death.
    (1)

  11. #30
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    341
    Quote Originally Posted by AnaviAnael View Post
    Maybe Yoshi-P should just have another poll asking what kind of penalty players want for death.
    I'm so voting for exploding your hard drive.
    (0)

Page 3 of 9 FirstFirst 1 2 3 4 5 ... LastLast