Tooltips are there. Read them. Not that hard
Tooltips are there. Read them. Not that hard

Some tooltips don't give you all the information. It took someone getting angry with me in a regular duty to make me look up a guide that showed that Wheeling Thrust and Fang and Claw became combo actions at level 64, because it's not in the tooltips - you need to also read the role traits to get that information. Because I was playing on a controller and had those two combos on separate bars that I switched between, I never saw the opposite button light up and so I was dropping tonnes of DPS without ever knowing it. So if it wasn't for someone being incredibly rude to me in party chat, I probably never would have figured it out.
But it does say they become combos in the in game tool tips. Says in the traits section.Some tooltips don't give you all the information. It took someone getting angry with me in a regular duty to make me look up a guide that showed that Wheeling Thrust and Fang and Claw became combo actions at level 64, because it's not in the tooltips - you need to also read the role traits to get that information. Because I was playing on a controller and had those two combos on separate bars that I switched between, I never saw the opposite button light up and so I was dropping tonnes of DPS without ever knowing it. So if it wasn't for someone being incredibly rude to me in party chat, I probably never would have figured it out.

I am saying it was not an intuitive read, traits is a different section and typically lists potency increases. I did not think to look there for combo changes as a new player. It took reading an online guide to gain a better understanding.
Getting angry is a bit too much imo, but defenitly this is one of my points. As the state of the game is now, there is the need of someone else to tell you (and they can be quiet or not) that you are doing smth wrong or you should do that in a different way. The problem is, by ToS no one is allowed to say smth like that, unless you are the one to ask for. And here my question, how can I ask for help if I dont even know what I'm doing wrong?Some tooltips don't give you all the information. It took someone getting angry with me in a regular duty to make me look up a guide that showed that Wheeling Thrust and Fang and Claw became combo actions at level 64, because it's not in the tooltips - you need to also read the role traits to get that information. Because I was playing on a controller and had those two combos on separate bars that I switched between, I never saw the opposite button light up and so I was dropping tonnes of DPS without ever knowing it. So if it wasn't for someone being incredibly rude to me in party chat, I probably never would have figured it out.
“User friendly” doesn’t necessarily need to mean more tutorial or guides, either. It could mean having each rotation condensed to less buttons like most other MMOs. It could mean having a better tick rate on our servers so that people can see mechanics easier. It could mean giving us more diverse dungeons that aren’t hallways so that players see many more mechanics and have a better challenge. Tutorials are fine, but subtle design changes would mean a lot to modernize the user experience. Older MMOs like WoW and GW2 have substantially upgraded their user experiences, but FFXIV still feels old-fashioned and cumbersome. That’s a difficult environment for new players to start raiding in.
That’s fine and quintessentially FFXIV, but remember that YOU are stuck with those people. It’s YOUR time wasted if you resist any positive changes to the gameplay. FFXIV is a live-service game, do not expect your 2013-esque experience to remain the same. If you still want to make toxicity in the game after improvements are made, you can always add that in yourself, but we don’t need the devs to hold your hand through that.
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