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  1. #11
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    An irrigation system for the farm plots. There's a stream right there, we could run some pipes and a pump into it.
    (1)

  2. #12
    Player
    Momo_Kozuki's Avatar
    Join Date
    Apr 2021
    Posts
    488
    Character
    Momo Kozuki
    World
    Tonberry
    Main Class
    White Mage Lv 100
    It is strange there is no fishing on this island. I don't actually like fishing, but it makes no sense you can do spearfishing, but not fishing itself.


    Flying feels kinda a letdown after you unlock it. There are nothing worthwhile to collect at Rank 10 compared to Rank 9, save for that you move faster and can catch that dumb-looking Paissa, or whatever its name is. Need some contents that make use of flying, like a floating isle.


    You should be able to schedule Granary to go different places each day instead of you having to visit it to change places.


    There blue token rewards, please. If SE has no idea what to add yet, then add some RNG boxes for max-rank players to have things to consume their weekly 25,000-token income.
    (5)

  3. #13
    Player
    hobostew's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    459
    Character
    Astrid Arkwright
    World
    Brynhildr
    Main Class
    Monk Lv 90
    I'd love an underwater cave system that leads to a large open cavern beneath the Island. Also wouldn't mind some remnants of the old pirate docks tucked away somewhere cause it doesn't look like they left any abandoned buildings/docks and that just doesn't make a lot of sense for what was supposed to be a pirate hideout.

    Also a significantly better UI for the pasture/garden cause it absolutely blows in it's current incarnation. Like how did that even pass QA it's so bad.
    (4)

  4. #14
    Player
    AmamiyaSakura's Avatar
    Join Date
    Oct 2019
    Location
    Limsa
    Posts
    16
    Character
    Miyuki Shimotsuki
    World
    Mateus
    Main Class
    Astrologian Lv 100
    We definitely need access to retainers and menders while on the island so that we don't need to rush out to take care of those things while waiting for duties to pop. I tried once exiting through the gate that leads to the Drydocks so I could use the mender there, but apparently that gate cannot be accessed while in queue, so I had to pay for a teleport to repair my gear.

    Another thing that would be great would be a skywatcher so that we know when weather patterns are changing so that we can collect the rarer animals.

    Also, a way to formulate a gathering list that stays visible. My memory is pretty bad, so I have to physically write down which things I need to gather for my upcoming production schedule, so a way to keep track of what we need to gather that is accessible in game would be a huge quality of life increase.
    (2)

  5. #15
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Odd as it sounds, I'd like a way to downgrade the plots and animals so that I get my nice forest back on the way to the bathhouse.
    Hopefully we can get other biomes at some point. I'd love my own little guiding lands island, going from alpine mountain, to warm gridanian meadow, to mor dhona esque environment to tropical ciedelas beach

    and to kick some of those damn mammets off my island. Too many of them

    also as a thought: usable deck chairs on the beach.
    (3)

  6. #16
    Player Nyxs's Avatar
    Join Date
    Aug 2013
    Posts
    660
    Character
    Koyuki Himekawa
    World
    Malboro
    Main Class
    Conjurer Lv 52
    Lots of good ideas here.

    -Caves! Has to be some on a island like this.
    - access to retainer
    - more seating areas.
    - a bathhouse that isnt a giant cereal bowl
    - more landmarks that you can relax at and enjoy the view
    (2)
    Last edited by Nyxs; 10-16-2022 at 09:18 PM.

  7. #17
    Player
    fay2's Avatar
    Join Date
    Aug 2018
    Posts
    107
    Character
    Fay O'ul
    World
    Sophia
    Main Class
    Bard Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    An irrigation system for the farm plots. There's a stream right there, we could run some pipes and a pump into it.
    Giving additional options to this idea



    Quote Originally Posted by Recon1o6 View Post
    Odd as it sounds, I'd like a way to downgrade the plots and animals so that I get my nice forest back on the way to the bathhouse.
    That is a idea I can get behind
    {I'm close to getting my 3rd island and being able to make an island look less inhabited would be a nice point of difference between them indeed.}

    Quote Originally Posted by hobostew View Post
    I'd love an underwater cave system that leads to a large open cavern beneath the Island. Also wouldn't mind some remnants of the old pirate docks tucked away somewhere cause it doesn't look like they left any abandoned buildings/docks and that just doesn't make a lot of sense for what was supposed to be a pirate hideout.
    Well there is the sunken pirate ship in the north of the island. Also based on dungeons we do in the area pirates seem to like to build hideouts inside caves, so if there really is a cave behind that rock the all that might be in there.
    {thinking about it tho} There is a space that might be a good spot for a pirate dock behind a glamour wall on the southern side of the island. {I'll get an image later}

    Quote Originally Posted by Nyxs View Post
    -Caves! Has to be some on a island like this.
    Agreed and more than just the tunnel between the hideaway and the island as a hole.
    I wouldn't be surprised if the island wasn't hiding a rabbit warren like need work of tunnels underneath it the pirates once used.
    { or that Tataru already knew it was there and knew there was a possibly a kings ransom in treasure still hidden in it }

    Quote Originally Posted by Nyxs View Post
    - a bathhouse that isnt a giant cereal bowl
    Yeah there are a heap of styles already in game that would be nice to have island versions of. Any personal preferences?

    Quote Originally Posted by Momo_Kozuki View Post
    It is strange there is no fishing on this island. I don't actually like fishing, but it makes no sense you can do spearfishing, but not fishing itself.

    You should be able to schedule Granary to go different places each day instead of you having to visit it to change places.
    Agreed these do seem like they were something missed out on or over looked.


    Quote Originally Posted by Momo_Kozuki View Post
    There blue token rewards, please. If SE has no idea what to add yet, then add some RNG boxes for max-rank players.
    I'm assuming you mean the GC RNG boxes?
    {Wouldn't mind some GC based landmarks}

    how about some T.T. cards / packs too

    Quote Originally Posted by AmamiyaSakura View Post
    We definitely need access to retainers and menders while on the island so that we don't need to rush out to take care of those things while waiting for duties to pop. I tried once exiting through the gate that leads to the Drydocks so I could use the mender there, but apparently that gate cannot be accessed while in queue, so I had to pay for a teleport to repair my gear.
    That's not fun assuming you got locked out of the island till the duty popped too?

    Quote Originally Posted by AmamiyaSakura View Post
    Another thing that would be great would be a skywatcher so that we know when weather patterns are changing so that we can collect the rarer animals.

    Also, a way to formulate a gathering list that stays visible. My memory is pretty bad, so I have to physically write down which things I need to gather for my upcoming production schedule, so a way to keep track of what we need to gather that is accessible in game would be a huge quality of life increase.
    Both of those are great quality of life additions that really do feel like they need to add.
    (1)
    Last edited by fay2; 10-29-2022 at 12:54 PM. Reason: word limit

  8. #18
    Player
    UnrealTai's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    366
    Character
    Laernu Tairos
    World
    Maduin
    Main Class
    Ninja Lv 90
    Just add an any sized house plot and let the entire island have furnishings on it without a cap, problem solved.
    (4)

  9. #19
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,803
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    Make FC housing on the island. Then let you be able to have events and huge parties on it. Make the cozy cabin and real cabin not a open wall hut.
    (0)

  10. #20
    Player
    fay2's Avatar
    Join Date
    Aug 2018
    Posts
    107
    Character
    Fay O'ul
    World
    Sophia
    Main Class
    Bard Lv 100
    Quote Originally Posted by hobostew View Post
    I'd love an underwater cave system that leads to a large open cavern beneath the Island. Also wouldn't mind some remnants of the old pirate docks tucked away somewhere cause it doesn't look like they left any abandoned buildings/docks and that just doesn't make a lot of sense for what was supposed to be a pirate hideout.
    Quote Originally Posted by fay2 View Post
    Well there is the sunken pirate ship in the north of the island. Also based on dungeons we do in the area pirates seem to like to build hideouts inside caves, so if there really is a cave behind that rock the all that might be in there.
    That sunken pirate ship


    Quote Originally Posted by fay2 View Post
    {thinking about it tho} There is a space that might be a good spot for a pirate dock behind a glamour wall on the southern side of the island. {I'll get an image later}
    that later image


    - Deep water
    - Sizable space for a pirate ship to hide/dock. {the regalia for size comparison is quite small there.}

    There are island glamour prisms.
    It would be no stretch of the imagination to have a pirate dock hidden here like the entrance of Rhalgr's reach.
    (3)

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