Quote Originally Posted by Archwizard View Post
And while I can agree about giving all healers "thematically appropriate effects", they don't all necessarily need to be hard CC. [...]

Even on the premise that you were shooting for some semblance of parity, the flaw in your reasoning is that no two of the CCs you mentioned were created equal. Yes, you can try to tune their durations so a 20% attack slow or 15% accuracy loss from Blind mitigates approximately equal damage to a hard Stun [...]
I agree that I am at fault for assigning CC to the healers, I did so in a way to make my point easier to understand. SGE is the newest healer and definitely not a healer I spend a lot of time playing, so the CC i assigned the job was more loosely added. I do believe that a healer can avoid CC, and still perform in an effective way. At the end of the day, the players will chose the stronger weapon. My ideals stem from the statistics; AST and SCH are heavily underplayed in endgame dungeons, and that's my issue with it all. For every ast/sch, there are ~2 whms/sges and that's a 100% difference.

On the note of balancing; I understand that holy's hard CC is insanely strong. To balance a slow against a hard CC like stun is difficult, however we have the law of averages on our side(for the most part). As in taking the data from a holy'd trash pack and balancing a slow'd mob pack against it. Blind being similar to slow. While Paralysis may be unreliable, the effect does happen. Arm's Length's effectiveness speaks for itself.

In FF11, SCH had Accenssion and Manifestation. Accenssion works pretty much like Deployment Tactics. Manifestation makes the next spell cast over an area instead of single target. So some semblance of Bane, but different enough that its within possibility to have back on scholar. In a way that it'll work like an offensive Recitation. SGE is kind of a star child tho, we'll see what comes :P