-WHM is currently at 29 for me, meaning adding up to THREE more actions would be possible without even deleting anything else. having cure1 upgrade to cure2 at 30, and medica1 into medica2 at 50 instantly buys us two more slots, for a total of five. also can we get lower level stuff back as low level versions of current things, like divine seal > temperance, or protect > aquaveil? this would help newer players to build the habit of throwing out aquaveils at later levels
-SCH is currently at 31 for me, but the fairy summon button is off on a seperate hotbar because i click it once and it's done, no need for keybind for it. this one is a little harder to condense, but the obvious thing is to have physick upgrade to adlo. i think i'd have lustrate upgrade to excog at 66, meaning excog would have a 1sec CD. this should be fine because it's gated by aetherflow, and if someone wants to spend it all on excog, more power to em i guess. i'd also personally say it might be time to retire energy drain, as it's been kneecapped into oblivion and is such a pathetic potency, if we can get shadowflare back by sacrificing energydrain, i'm making that trade. so that'd be 3 more slots, bringing us to 28/32, meaning we can add 4 skills
-AST is at 31 too. No, Undraw is not on the bars. this one has the whole card thing to keep it busy though so im guessing SE will justify keeping this one's dps rotation a bit less stressful due to that. regardless, benefic > asp.benefic and helios > asp.helios are 2 easy slots. horoscope as a trait on something else is another. for example, change CO's regen from 5 ticks of 100 to 3 ticks of 150, and after pressing CO have the button change to a 'detonate' button like how earthly star works. Detonating the HOT while it's ticking instantly heals for the remaining amount of HOT healing. Letting the HOT expire naturally will proc the additional horoscope heal of, say, 300 (halfway between base and primed horoscope is now). we could also remove synastry if needed, but even without doing that, the 3 suggestions above would bring me down to 28 like SCH, meaning we can add 4 skills comfortably.
-SGE is at 29 like WHM, but the idea i have for it is too long for this already-an-essay post