Quote Originally Posted by Fendred View Post
Extremely fine tuned high-end content requiring perfect execution of rotations and min-maxing of stats exist while those same numbers are hidden from the players.
We don’t need SE to show us the numbers when add-ons do it for us. Yoshida is very well-aware that third-party tools are crucial to FFXIV’s success as a raiding MMO, but for legal liability purposes he can’t explicitly endorse them. The suits at the top likely mandated a ban on those tools. Yoshida himself was a big WoW player and likely had all the works including DBM and raider.io. So Yoshida “looks the other way” while giving us a wink and a nudge. I wouldn’t be surprised if he used them himself during testing. So for all intents and purposes, the need for damage numbers has been filled, and it’s never going to be taken away from us. FFXIV has filled the shoes that WoW left behind.