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  1. #31
    Player
    vanaii's Avatar
    Join Date
    May 2022
    Location
    Ul'Dah
    Posts
    141
    Character
    Van Arn
    World
    Maduin
    Main Class
    Pugilist Lv 58
    I'd say they're getting better. The new MSQ roulette (with actual mechanics) and the pre-50 leveling experience really improves the early game. I've noticed they took the layout of some of the most hated dungeons, threw them in the trash, and replaced them with something more representative of the later content. The new trust-lite system is great, too.

    I did Castrum for the first time the second time a few nights ago and was bemused the little tank had to deal with a tankbuster marker. Huge, dumb wings of trash busywork were cleared out too!

    While some might have complaints about the overall dungeon philosphy of "one path/ three bosses/ packs between bosses," I appreciate the work that went into making these dungeons consistent with the rest of the game. Especially the work that went into making bosses have cute little mechanics at the early levels -- Copperbell normal especially comes to mind.

    Also no more green sparkle collection or muckwalking in Toto. Thank god.
    (7)
    Last edited by vanaii; 10-11-2022 at 05:34 AM.

  2. #32
    Player SassyAssassin's Avatar
    Join Date
    May 2018
    Location
    Fanow
    Posts
    1,905
    Character
    Cinnabun Arulaq
    World
    Louisoix
    Main Class
    Sage Lv 100
    Quote Originally Posted by magitekLuna View Post
    so if they don't (i find them not and i see people here and in game think so as well) why not just delet this content late on when it no longer relevent?
    Because new players need stuff to do too xD
    (2)

  3. #33
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by magitekLuna View Post
    so if they don't (i find them not and i see people here and in game think so as well) why not just delet this content late on when it no longer relevent?
    Deleting old content is an absolutely terrible move. No. God no.
    (5)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  4. #34
    Player
    HeyMcFly's Avatar
    Join Date
    Apr 2019
    Posts
    1,916
    Character
    Khloe Entialpoh
    World
    Sargatanas
    Main Class
    Conjurer Lv 100
    Yes & No - I think the best way to not make old content such a slog is unlock all skills in synced dungeons
    There is nothing more aggrivating than playing a lvl 90 class but you can only use 2 skills. I'm fine with having my numbers tweaked but not having all of my abilities- like, yes, I got max level to get stuck in crystal tower (old content) that's why I play FFXIV! to press 1, 2, 1, 2 in a low level dungeon

    That's one sure design GW2 had right, your damage was synced but you could still do your entire rotation.

    More Old content though, like the doman enclave feels absolutely pointless as does bozja. The rewards from these are just trash most of the time and you're not missing out by not doing them.
    Even Island Sanctuary feels like old content because it just lacks any customization & is just real estate simulator. The people in charge of designing it completely miss the point of games like Animal Crossing, Story of Seasons (aka old Harvest Moon) & Stardew Valley & I'm convinced they never played those types of games & further proves they don't listen to feedback when it comes to housing or customization.

    But the xiv team has done a good job at cleaning up the story, making certain points more impactful as you see it happen in later expansions & taking out any irrelevant dialogue

    They should also add extreme versions of the dungeons- as someone suggested, a lvl 90 version of it-similar to what WoW had, mythic dungeons that you just did for better gear & were hard & fun
    (1)
    Last edited by HeyMcFly; 10-11-2022 at 06:15 AM.

  5. #35
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by HeyMcFly View Post
    Yes & No - I think the best way to not make old content such a slog is unlock all skills in synced dungeons
    There is nothing more aggrivating than playing a lvl 90 class but you can only use 2 skills. I'm fine with having my numbers tweaked but not having all of my abilities- like, yes, I got max level to get stuck in crystal tower (old content) that's why I play FFXIV! to press 1, 2, 1, 2 in a low level dungeon

    That's one sure design GW2 had right, your damage was synced but you could still do your entire rotation.

    More Old content though, like the doman enclave feels absolutely pointless as does bozja. The rewards from these are just trash most of the time and you're not missing out by not doing them.
    Even Island Sanctuary feels like old content because it just lacks any customization & is just real estate simulator. The people in charge of designing it completely miss the point of games like Animal Crossing, Story of Seasons (aka old Harvest Moon) & Stardew Valley & I'm convinced they never played those types of games & further proves they don't listen to feedback when it comes to housing or customization.

    But the xiv team has done a good job at cleaning up the story, making certain points more impactful as you see it happen in later expansions & taking out any irrelevant dialogue

    They should also add extreme versions of the dungeons- as someone suggested, a lvl 90 version of it-similar to what WoW had, mythic dungeons that you just did for better gear & were hard & fun
    To be fair to Gw2, when you only have like 6 buttons, losing any would be terrible.
    (3)

  6. #36
    Player
    Lunalepsy's Avatar
    Join Date
    Mar 2016
    Posts
    1,140
    Character
    Yxiah Eruyt
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by magitekLuna View Post
    you think SE doing good job (or any at all) supporting old content and make it stay any way relevant?
    They keep rehashing the same content over and over.
    (3)

  7. #37
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    The first wave of people to quit the game from my old FC and LSs pretty much left for this reason. The shallow, transient content that becomes irrelevant, pointless, and buried under the next dump of shallow, temporarily relevant content. The locations aren't leaving a lasting impression because they are just reskinned flat instanced rooms to host a scripted boss fight that quickly becomes irrelevant as the item level treadmill leaves it behind.
    (1)

  8. #38
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    They absolutely are. If you are maintaining some notion that it will be exactly as it was in ARR, that is not possible given the content structure of the game. Not to mention they've learned and applied so many lessons since then that raids are entirely different from then.
    (2)

  9. #39
    Player
    Boblawblah's Avatar
    Join Date
    May 2022
    Posts
    2,322
    Character
    Shara Dei-ji
    World
    Ultros
    Main Class
    Arcanist Lv 90
    I don't think most players are interested in SE focusing on old content if it means that new content is slower to release. Also, anytime SE does something different, people get annoyed BECAUSE it's different, so is it any wonder they stick with what generally works?
    (2)
    Last edited by Boblawblah; 10-11-2022 at 07:50 AM.

  10. #40
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    Once they redesign Crystal Tower raids.
    (1)

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