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  1. #1
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,578
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by ZeTrystan View Post
    A LOT of people on Reddit reacted badly to a dps loss for a rez, but in my mind it just makes sense. It's both a deterrent (to leave the job to healers) and a tool in a bad spot!

    Idk why they would react that badly, when both RDM and SMN's raises come at the expense of potency. Mostly 1 GCD worth of potency, and even more unlikely for SMN who actively uses Swift on their rotations (thus having to hard cast the spell)... They would just need a calculation to equate more or less that expense translated to battery gauge.

    Honestly, I have a hot take on rezzes: They should just create a variation of phoenix down, a consumable usable in battle with 5min recast time. This way, the Raises would become just a more practical version of that, a job perk instead of a job staple that weights in their dps.
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    Last edited by Raikai; 10-10-2022 at 12:48 AM.

  2. #2
    Player
    ZeTrystan's Avatar
    Join Date
    Oct 2022
    Posts
    11
    Character
    Achilles Magnus
    World
    Balmung
    Main Class
    Machinist Lv 82
    Quote Originally Posted by Raikai View Post
    Idk why they would react that badly, when both RDM and SMN's raises come at the expense of potency. Mostly 1 GCD worth of potency, and even more unlikely for SMN who actively uses Swift on their rotations (thus having to hard cast the spell)... They would just need a calculation to equate more or less that expense translated to battery gauge.

    Honestly, I have a hot take on rezzes: They should just create a variation of phoenix down, a consumable usable in battle with 5min recast time. This way, the Raises would become just a more practical version of that, a job perk instead of a job staple that weights in their dps.
    I agree! Seems so similar! But I think the reactions comes from people who already think MCH doesn't have enough damage output as is, which in a way is valid.
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  3. #3
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,578
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by ZeTrystan View Post
    I agree! Seems so similar! But I think the reactions comes from people who already think MCH doesn't have enough damage output as is, which in a way is valid.
    Ah, indeed... But those are two different issues, though. Judging by what was said during the LL I think MCH will get damage buffs, but I think is more unlikely for new actions until 7.0, which overall might shift things around everyone, performance wise.
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  4. #4
    Player

    Join Date
    May 2022
    Posts
    172
    Quote Originally Posted by Raikai View Post
    Idk why they would react that badly, when both RDM and SMN's raises come at the expense of potency. Mostly 1 GCD worth of potency.
    I would assume they most likely were talking design wise, if a class has useful party support they are not considered a selfish dps and because of this their damage is TUNED to be lower than of selfish dps classes, considering the machinists is meant to be the "selfish dps" of p.ranged it makes completely sense to not want it to get support which could hurt its dps from a design standpoint, if anything the class needs some more complexity
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    The tryhard elitist is the person who is going to finish their 5 pieces on this created to be beaten """"challenge"""" and then complaint that the baby, slower or less dexterous person are a problem which not only is toxic but indirectly implies that doing this basic created to be beaten task faster is an """achievement""" of """great skill""" which helps to falsely boost the elitist's self worth as that is their true motive, if challenge was truly their desire they would relish in the chance to do more than the rest.
    The healthy person on the other hand will either let people finish their part or assist them for their self worth does not depend on solving basic puzzles created to be beaten, aka as a video game.

  5. #5
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,449
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Ralphe2449 View Post
    I would assume they most likely were talking design wise, if a class has useful party support they are not considered a selfish dps and because of this their damage is TUNED to be lower than of selfish dps classes, considering the machinists is meant to be the "selfish dps" of p.ranged it makes completely sense to not want it to get support which could hurt its dps from a design standpoint, if anything the class needs some more complexity
    I disagree with that notion. Complexity =/= Damage. AT. ALL. MCH's optimal rotation is complex as is having to fit everything in Burst, but even then MCH struggles because they literally don't let it be a selfish DPS while keeping it Ranged. I'd actually prefer for them to do something about MCH's skills in general and make Hypercharge actually not ping-related. Either bring the job in line and give it support that was stripped from it after Shadowbringers launch, or make it actually do damage to where it's close to but under SAM/MNK.
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