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  1. #201
    Player
    T-Owl's Avatar
    Join Date
    May 2017
    Posts
    137
    Character
    Tanha Rhidill
    World
    Famfrit
    Main Class
    Sage Lv 90
    Quote Originally Posted by Renathras View Post
    No.
    So you basicalyl want to perform on a lower level than anyone else in the raid while reaping the same rewards, so you basically just want to leech of free carries and participate in content you yourself admitted to usually not being competent enough for, as performing any dps rotation no matter how simple would overwhelm you. I mean, you said it yourself, you would stop playing healers if healers would be expected to perform on the same level as anyone else, which they right now don't do.

    And to be honest, I will say it here for maybe the devs to read, I'm already planning to switch back to DF once the pre-patch hits over Yoshi-P and his devs atrocious class design. FF14 has fun classes and I really enjoy their aesthetics and the playstyle of many of them, but when it comes to healers especially, SE is engaging in class design far below industry standarts. They keep on ruining jobs that I like, Dark Knight was my favorite job in the game in SB and I can't enjoy it anymore and healers are so atrociously designed that I was fully burned out of the game and stopped playing after a few months of playing one as a main, after having been a long time holy Paladin main in WoW.
    (5)

  2. #202
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Thoosa View Post
    The best we can hope for is more dps buttons which they probably won’t do due to “balancing issues” and “we don’t want to put pressure on healers to decide between healing or doing a dps rotation”. Wow manages it, not sure why 14 couldn’t?
    This is said a lot, but unlikely true. Square has shown they don't care about balance for old fights. Moreover, they already did this twice - changing fight designs from ARR to HW, then again from SB to ShB. So it's not an either-or or a "they can't change the old so they won't change the new" situation. At least, the game's history to date says otherwise.

    Quote Originally Posted by T-Owl View Post
    So you basicalyl want to perform on a lower level than anyone else in the raid
    No.

    This is you, yet again, being a butt.

    I mean, you said it yourself, you would stop playing healers if healers
    ...and would play WAR or SMN instead SINCE THEY ARE EASIER.

    God daum, if you spent as much time actually reading my posts as you do lying about them, it would cut down like 50% of the off topic posts in this forum!

    And to be honest, I will say it here for maybe the devs to read, I'm already planning to switch back to DF once the pre-patch hits over Yoshi-P and his devs atrocious class design.
    So me saying I'll quit healing is meaningless, but you saying you'll quit has some kind of merit? Consistency, my dude!
    (1)

  3. #203
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,069
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Renathras View Post
    Things being straightforward, understandable, and functional isn't "baby". It's efficient, economical, and smart design.
    "Straightforward, understandable, and functional" describes literally every job in the game... if all you care about is making it through the MSQ and normal mode content.

    The question is: If you've done MSQ and normal mode, what's left to strive for in terms of mastering your job?

    From my own (limited) experience, if you're a healer, the answer is "not much." Going to Extreme and Savage, yes, there's a jump up in mastering the mechanics dance, but the actual healing is about as straightforward as it was in normal mode content. The WHM kit might be "efficient, economical, and smart", but I wouldn't call it "fun."
    (5)

  4. #204
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Renathras View Post
    ...and would play WAR or SMN instead SINCE THEY ARE EASIER.
    Does it matter which job you play then if the goal is just to play whatever is the easiest job?
    (4)

  5. #205
    Player
    Sunhwapark's Avatar
    Join Date
    Oct 2017
    Posts
    395
    Character
    Dear Boy
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Zolvolt View Post

    What would bring you back to healing
    When I can overcome the 5 Stages of Grief from playing this role.
    (1)

  6. #206
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,630
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by AmiableApkallu View Post
    From my own (limited) experience, if you're a healer, the answer is "not much." Going to Extreme and Savage, yes, there's a jump up in mastering the mechanics dance, but the actual healing is about as straightforward as it was in normal mode content. The WHM kit might be "efficient, economical, and smart", but I wouldn't call it "fun."
    I'll go you one better. Dragonsong has less healing requirements than week 1 Savage. In fact, the only intense healing portions of the entire nineteen minutes are the last two phases. The vast majority of Dragonsong is a mitigation check. Ironically, White Mage's entire value in that fight comes not from its supposed "burst heal" identity but the fact it can throw away Lilies during downtime for Misery. Think about that for a second. This supposedly "efficient, economical, and smart design" is literally throwing away Lilies which will do absolutely nothing just for free Miseries.

    Looking at the WHM in my Dragonsong group. You could combined every actual healing button she pressed and it wouldn't equal how many times she pressed Glare. It boggles the mind how anyone can seriously defend this design philosophy.
    (11)
    Last edited by ForteNightshade; 10-08-2022 at 12:12 AM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  7. #207
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ty_taurus View Post
    Does it matter which job you play then if the goal is just to play whatever is the easiest job?
    Why did you ask this question?

    You know it's a question that can only generate ill will, is antagonistic, that you're misrepresenting to the point of insult, and worse, that you already know the answer to: By your own admission, you've swapped to playing DNC as it's more to your liking, and yet, you still are here on the healer forums talking about healer Jobs. Meaning you already know the answer to this question, as you've even said it before. You're smarter than this, which means I can only assume your intent WAS to insult and antagonize.

    So:

    Why did you ask this question?

    .

    EDIT:

    Quote Originally Posted by AmiableApkallu View Post
    The WHM kit might be "efficient, economical, and smart", but I wouldn't call it "fun."
    I would - and do - which is why it's my main Job.
    (0)
    Last edited by Renathras; 10-07-2022 at 03:04 PM. Reason: Marked with EDIT

  8. #208
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Renathras View Post
    Why did you ask this question?

    You know it's a question that can only generate ill will, is antagonistic, that you're misrepresenting to the point of insult, and worse, that you already know the answer to: By your own admission, you've swapped to playing DNC as it's more to your liking, and yet, you still are here on the healer forums talking about healer Jobs. Meaning you already know the answer to this question, as you've even said it before. You're smarter than this, which means I can only assume your intent WAS to insult and antagonize.

    So:

    Why did you ask this question?
    It wasn't meant to be an insult or antagonizing, I was just confused by the statement. Based on what you've discussed previously, I'd think SMN and WAR wouldn't really offer you any enjoyment because they almost exclusively focus on DPS. I mean I suppose you could prioritize being an off tank as a WAR and using Nascent Flash on cooldown on the main tank, but SMN doesn't have any real control over its healing other than 1 single target regen once per 2 minutes during Phoenix's phase. It seemed counterintuitive to how you described what you look for in a job. I assumed if WHM did evolve into a complex job, you'd maybe give AST a shot? Or would stick through it potentially depending on the state of the other healers since, at the end of the day, they still would be obligated to heal consistently enough.
    (1)

  9. #209
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by ForteNightshade View Post
    I'll go you one better. Dragonsong has less healing requirements than week 1 Savage. In fact, the only intense healing portions of the entire nineteen are the last two phases. The vast majority of Dragonsong is a mitigation check. Ironically, White Mage's entire value in that fight comes not from its supposed "burst heal" identity but the fact it can throw away Lilies during downtime for Misery. Think about that for a second. This supposedly "efficient, economical, and smart design" is literally throwing away Lilies which will do absolutely nothing just for free Miseries.

    Looking at the WHM in my Dragonsong group. You could combined every actual healing button she pressed and it wouldn't equal how many times she pressed Glare. It boggles the mind how anyone can seriously defend this design philosophy.
    And first/ second week savage was heavy on mitigation checks as well.
    Carby required some decent healing during the double aoes (stack/ spread, Howl/ Ruby) but it had many small mitigation checks, p6s only had one hard hit going out exactly every 2min. Keep something like Temperance on cooldown like a monkey and you'll not only catch every aoe but a few busters as well, basically pure mitigation. p7s had more actual healing instead of "mitigate and wait for 1min for stuff to happen" but was still a lot about mitigation.

    If they want healers to heal more and feel engaged from fulfilling their primary role, than a single, hard hit every 60s or more isn't going to achieve that. Hard hits that simply nuke you into next expansion if 1 of 3 people forgot to push their assigned button do nothing for healers.

    WL2 or Cycles were imo good heal checks that pushed more actual and precise healing because you had limited time while everyone was in range and had to play mechanics while at it. It wasn't only about pushing HP bars to the right but also thinking about covering the group for when you are not able to actively heal since you are out of range.
    Terminal was just "spam heals lol" and a terrible way to do a healcheck.
    (3)

  10. #210
    Player
    T-Owl's Avatar
    Join Date
    May 2017
    Posts
    137
    Character
    Tanha Rhidill
    World
    Famfrit
    Main Class
    Sage Lv 90
    Quote Originally Posted by Renathras View Post
    No.

    This is you, yet again, being a butt.
    You know, expressing yourself rigidly in the embarassing believe that you are witty doesn't make me not report you for insulting me, so you can just say "asshole" and drop the cutesy nicey act, we know that you are the kind of person who loves to be a helpful caring nuturing healer who starts threatening people if things don't go your way.

    And I mean, what else is it? You want a job that has less weaving than any other healing involved in its healing style while having a 1 button rotation and perform competetively. That sounds like you feel entitled to get a raiding spot while having to perform less than anyone else in the team.

    ...and would play WAR or SMN instead SINCE THEY ARE EASIER.

    God daum, if you spent as much time actually reading my posts as you do lying about them, it would cut down like 50% of the off topic posts in this forum!
    Can you stop caps? It makes you come off as unhinged. And that is your gotcha? That I don't care enough about you after you threatened me and generally creat the impression of an unsafe to be around invididual what exactly you said? I mean, my point stands, the moment healers would become compatible in challenge and skill ceiling to any other role, you would immediately jump to the next most easy class you can see. Have you ever considered that if the idea of having to press more than one button to dps in a game with so little and highly precitable healing uptime, you maybe don't enjoy healing so much?

    So me saying I'll quit healing is meaningless, but you saying you'll quit has some kind of merit? Consistency, my dude!
    I'm still not a guy, so don't assume. And probably no, but I'm just consequent in my dissatisfaction of FF14s Job Design which is detoriating for years now and I hope that I may inspire other peoples here to give WoW a shot for healing gameplay.

    Like, the expansion Dragonflight is getting released at the end of november, so the pre-patch should hit soon where people can try out the new healer Blizzard is releasing, which seems pretty dope. Its a dragon-themed race/class designed to be a mid ranged healer who utilizes a mix of green nature focussed healing but also time magic to heal the party and it has skills like a healing fire and flying over an area while healing and a cool gimmick where its generic dps filler also doubles as a healing spell. Haven't played it yet but from steams, it just looks super fun and much more innovative and fresh than Sage did.
    (5)

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