I get where you are coming from, but if we were made to do X amount of mundane tasks to prove ourselves .. I'm certain many players would quit before a few hours are up.
It's to give urgency to the narrative. Doing timers for quests in an MMO doesn't work, IMO. That and the anxiety. Ugh. Besides, some players might want to do other things, and being "forced" to do a quest with an arbitrary timer given kinda stinks. You lose the "sandbox" open feeling that way.We get a cut scene that starts with some words I like the least in games like these. ‘Time is of the essence. Unless the mission is on a timer (few are) then time is not of the essence and the NPCs shouldn’t act like it is.
You have figured out the main narrative of FF14. Because we are always "in the right place" when things happen. Remember, we are the chosen of Hydaelyn, the Mother Crystal of the Source (where we live). So things will happen around us, characters will be drawn to us, and we will be pulled into every problem (big or small) that happens.While one of the function of this quest is to get us to interact with an item. On a storytelling level, the problem with it is that there is no story here. We interact with the sword, people show up, including author inserts, there is a fight, basically the end. There is no need to ‘do’ anything story related.
We aren’t part of the story; the story happens around us.
Welcome to being a hero!
Welcome to us being a silent protagonist as well!Here we have the first clear indication that we can speak, and yet, our dialog doesn’t show up.
Remember in the cutscene that strange apparatus Papalymo wore over his face? It senses aether in the world. I believe that sword was covered in that aether and due to the placement of it and the stump, it was in an out-of-the-way area. Hence how only you three found it.My big problem with this quest is that it’s supposed to be something only I could do, but how could any guard fail to see a sword in a stump? In a story, events have to happen for a reason supported by the narrative. Nothing in the narrative support that I should be the one to resolve this issue. There was no subterfuge involved, no mysterious person to find. Just a sword in a stump anyone passing by could have seen. And guards have been passing by since they made a report about that area.



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