Quote Originally Posted by Latarma View Post
As it ahs been said drg as no cc or stun adn you can guard our LB. so how is dragon super tanky and op again? now if i had all of my jumps and had multi charges on them and they gave you down for the count statutes for say 5 secs then we could maybe say drg is op and tanky.
Yeah, you don't have CC because you have the Ultimate CC... death. They nerfed the dragoon limit break instead of trying to fix it. The problem wasn't the damage it's that you can't see the damn thing or tell half the time which one is your team or an enemy team. A simple color swap would have done everything it needed.

Dragoon is pretty tanky to be fair. No other dps job can jump into the enemy team basically laugh off their damage then leave and continue to burst them from range.

I do think they should move away from the cast time melee on samurai. All it really does is create a massive gap between the skill floor and ceiling. You can see this when you play with/against good/bad samurai. Really good samurai are a massive threat, but there aren't that many of them running around.