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  1. #1
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Zebraoracle View Post
    This... isn't entirely related to the topic on hand, but this thread made me think of it - some friends of mine really adored EW's story, like, a LOT, and say stuff like YoshiP was trying to send a message to the players through the story, like a moral that we need to learn or we're doomed as a species or something. I'm just a bit uh... confused on what that point is, and I watched and read everything related to the MSQ. Is it just that we need to be careful not to become stagnant as a civilization? Or something else? The way they talk I feel like I missed some sort of big revelation.
    Yoshi needs to stop trying to "send messages" and focus moreso on telling entertaining fantasy stories. When I write things the last thing I focus on is any specific "theme" I'm more concerned with the plot of what I'm trying to put out. Themes can arise naturally as a reader takes in the story without me spoonfeeding them the way Alphi did to us at several junctures in EW.

    If Endwalker demonstrated anything is that his view on things is too different from my own for me to want to endure such preaching, from the forge ahead nonsense to brownie points scored by removing the gender lock from gear hardly anyone buys or wears. Appeals to virtue mean nothing to me, especially when such real-world morals have little place in what used to be a game set in a fantasy world and time period.
    (3)
    Last edited by aveyond-dreams; 10-02-2022 at 10:46 AM.
    Авейонд-сны


  2. #2
    Player
    AngelCheese77's Avatar
    Join Date
    Sep 2017
    Location
    Gridania
    Posts
    1,002
    Character
    Bjartur Arnason
    World
    Coeurl
    Main Class
    White Mage Lv 97
    Quote Originally Posted by aveyond-dreams View Post
    Yoshi needs to stop trying to "send messages" and focus moreso on telling entertaining fantasy stories. When I write things the last thing I focus on is any specific "theme" I'm more concerned with the plot of what I'm trying to put out. Themes can arise naturally as a reader takes in the story without me spoonfeeding them the way Alphi did to us at several junctures in EW.

    If Endwalker demonstrated anything is that his view on things is too different from my own for me to want to endure such preaching, from the forge ahead nonsense to brownie points scored by removing the gender lock from gear hardly anyone buys or wears. Appeals to virtue mean nothing to me, especially when such real-world morals have little place in what used to be a game set in a fantasy world and time period.
    I find your first paragraph interesting, as media on television has sent messages for years. Look at Star Trek's original series, or GI Joe. Always had a moral to it.

    Heck even games now do the same thing.

    I liked and disliked EW. Especially towards the long "walking" part which rubbed me the wrong way.
    (3)