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  1. #1581
    Player
    Fyrebrand's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,188
    Character
    Friel Wyndor
    World
    Siren
    Main Class
    White Mage Lv 97
    Quote Originally Posted by Renalt View Post
    I was joking around in uldah and we were talking about death is the best form of mitigation because it's a long lasting invul period that makes you immune to raidwides and tankbusters.
    (4)

  2. #1582
    Player
    Jettinson's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    792
    Character
    Ivan Moondiver
    World
    Alpha
    Main Class
    Warrior Lv 80
    Quote Originally Posted by SnowVix View Post
    Someone else taking a few hits for you before you grab aggro is literally an extra mit for you. YPYT tanks, making zero sense since 5.0
    Extra bonus with Arms' lenghts or any other kind of party mitigation.

    Reaper going ahead? Means free slow and health regen with its shield popped.
    At lv90, i always expect dps to just hit mobs during pull, apply dots or such just roll the cooldowns
    (0)

  3. #1583
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Just ran an Endsinger that made me want to die on the inside. It's just this massive struggle of res roulette along with eventually getting to the start of phase 2 where neither tank LB3s.

    Then one healer goes afk before we try again, saying they'll be back. One of the tanks pulls early. Someone in the chat calls it an accident. I didn't see an accident. I saw a tank walk up to her and throw their enmity projectile. We eventually wipe, the healer that wasn't afk(other healer came back by then) leaves. They were the only sprout outside of my alt(which wasn't wearing theirs). People immediately start bad mouthing them in the chat and I call it quits. The healer that went afk was pretty bad but it wasn't really either healer's fault that most of the party was intent on collecting vuln markers due to not knowing the fight.
    (1)

  4. #1584
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    G'raha should be a Red Mage. He's a jack of all trades that can utilize black and white magick, along with being very handy with a sword and shield.

    Alisaie can be something else more fitting that doesn't have her getting knocked on her arse so much.
    (0)

  5. #1585
    Player
    Sorimachi87's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    526
    Character
    Aoi Fukuhara
    World
    Odin
    Main Class
    White Mage Lv 100
    Thank you to the Lich Trio which made this Level 90 Roulette a really enjoyable one.
    I was the healer and we chitchatted along the way. A rare sight nowadays.
    (0)

  6. #1586
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Jettinson View Post
    Extra bonus with Arms' lenghts or any other kind of party mitigation.

    Reaper going ahead? Means free slow and health regen with its shield popped.
    At lv90, i always expect dps to just hit mobs during pull, apply dots or such just roll the cooldowns
    Maybe you should just play an actual tank if you want to help mitigate so badly. You just described gunbreaker's kit.
    (0)

  7. #1587
    Player
    Jettinson's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    792
    Character
    Ivan Moondiver
    World
    Alpha
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Deveryn View Post
    Maybe you should just play an actual tank if you want to help mitigate so badly. You just described gunbreaker's kit.
    Maybe play more because really getting hit as a dps for 2 or 3 times isn't the end of the world for a tank or a healer especially in max level dungeons of each expansions.

    So yeah, you should probably play tank more and just get those mobs, courtesy from someone who mostly plays tanks
    (4)

  8. #1588
    Player
    Zebraoracle's Avatar
    Join Date
    Sep 2022
    Posts
    832
    Character
    Zebra Rune
    World
    Gilgamesh
    Main Class
    Sage Lv 90
    Quote Originally Posted by Deveryn View Post
    Maybe you should just play an actual tank if you want to help mitigate so badly. You just described gunbreaker's kit.
    Maybe you should realize other players using their tools and resources actively helps you. In the example stated above, the reaper is doing four things:

    1. Using their hp, which is hp damage you as the tank are not taking, thus free mit.
    2. Applying a slow to potentially multiple mobs, again free mit.
    3. Saving you the use of a cooldown by popping their arms length, meaning you will have it for the next pull if needed (assuming your party is killing at decent speeds of course).
    4. Popping a party-wide HoT, which is free healing for you.

    The tank literally has to sneeze at enemies to pick them up. The tank has an extremely easy job in dungeons. Someone else pulling is not some horrible rude thing that's the end of the world. The tank literally only exists to soak damage and enable large pulls. They are otherwise unneeded in most dungeons. And like someone else said already, if someone's getting ahead of you, as the tank, you're probably going too slow anyways.
    (5)

  9. #1589
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Zebraoracle View Post
    Maybe you should realize other players using their tools and resources actively helps you. In the example stated above, the reaper is doing four things:

    1. Using their hp, which is hp damage you as the tank are not taking, thus free mit.
    2. Applying a slow to potentially multiple mobs, again free mit.
    3. Saving you the use of a cooldown by popping their arms length, meaning you will have it for the next pull if needed (assuming your party is killing at decent speeds of course).
    4. Popping a party-wide HoT, which is free healing for you.

    The tank literally has to sneeze at enemies to pick them up. The tank has an extremely easy job in dungeons. Someone else pulling is not some horrible rude thing that's the end of the world. The tank literally only exists to soak damage and enable large pulls. They are otherwise unneeded in most dungeons. And like someone else said already, if someone's getting ahead of you, as the tank, you're probably going too slow anyways.
    I just want to highlight how you're contradicting yourself. The tank is there to take damage. What are you doing taking it for me, when I take it better? You're not doing me or the healer any favors and you may as well be playing the tank if you so desperately want to take damage. You're messing with my flow, plain and simple.

    We already had this discussion that I wasn't going too slow. We agreed on the number of GCDs required to secure aggro. People are just impatient. Too slow? You believe 3 seconds in a 90 minute lockout zone is too slow, but you also believe 3 seconds is also as much as is needed to secure aggro.

    Are you high right now? Do you need to lay down?

    (2)
    Last edited by Deveryn; 10-02-2022 at 01:25 AM.

  10. #1590
    Player
    Moonfish's Avatar
    Join Date
    Mar 2016
    Posts
    496
    Character
    Autumn Stardust
    World
    Malboro
    Main Class
    Sage Lv 100
    I really love when these discussions pop up because I love to see who knows how to play a tank and who is a diaper baby.
    (3)

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