Quote Originally Posted by Renathras View Post
I think my concern is always "dev cost vs population use".
Here you kinda made the critical error of ignoring what creats community engagement and streaming content which in this day and age is free advertisement and also additional content which keeos players engaged and in this regard, hardcore content by far outweighs casual content despite lower participation rates. Hardcore content creats guides, twitch livestreams and community discussions to an extent most casual content does not. Less people are willing to watch you do some easy casual content compared to following the ultimate world first race on twitch. Thats all extra content that keeps people engaged in the game despite being outside of it and outside of the initial peoduction cost of creating said content, its basically free for SE.