That just comes with time. Keep doing the weekly deliveries you'll eventually get the 150 or whatever amount it is delivery achievement. Are people really complaining that they can't get a long term achievement right away?
No. They're complaining about the fact that the achievements now take too long for new, and new to crafting players to reasonably complete. If you started from scratch right now it would take two years of doing all 12 turn ins every week to get all of the delivery achievements, and by then there would likely be at least another year worth of new NPCs added to the game. It's basically impossible for new players to ever catch up now.
No it isn't. It seems like a daunting task but if you break down what needs to be done versus the total opportunities provided each expansion, it clearly becomes possible.No. They're complaining about the fact that the achievements now take too long for new, and new to crafting players to reasonably complete. If you started from scratch right now it would take two years of doing all 12 turn ins every week to get all of the delivery achievements, and by then there would likely be at least another year worth of new NPCs added to the game. It's basically impossible for new players to ever catch up now.
There are over 1200 deliveries opportunities per expansion. The highest achievement for each Custom Delivery NPC only consumes 150 of those opportunities. That means 8 can be completed per expansion.
We get at most 3 new Custom Delivery NPCs per expansion, allowing players to catch up at the rate of 5 old NPCs per expansion. You're actually able to catch up fairly fast. You just need to keep playing the game.
Tribal quests are even easier. You only have to get to max reputation, which takes only about a month for the non-ARR tribes (can't remember how long it takes for the ARR).
And if you choose to stop playing the game? Then all the effort to play catch up on meaningless achievements was a waste of your time in the first place.
I know a lot of players like to see themselves as achievement hunters but I wonder how many of them stop to consider what value having those mostly meaningless achievements have brought to their lives. Some might go but they aren't meaningless. True in a few cases - some achievements represent true efforts worthy of acknowledgement. Most don't. Most are just a way of saying "I wasted lots of time doing this boring small effort activity over and over and over again".
Either way, no it's not impossible for a new player to catch up. They just need to choose to invest time into doing it over doing other things they may find more enjoyable.
Last edited by Jojoya; 09-21-2022 at 04:21 AM.
Both tribes and custom deliveries are meant to be casual activities with nice rewards. If you want more xp or scrips, there are other ways to get that.
Who do they need to catch up to? The achievement doesn't even count for anything. It only takes a little over a month to max reputation on each client. That's basically the end of it.No. They're complaining about the fact that the achievements now take too long for new, and new to crafting players to reasonably complete. If you started from scratch right now it would take two years of doing all 12 turn ins every week to get all of the delivery achievements, and by then there would likely be at least another year worth of new NPCs added to the game. It's basically impossible for new players to ever catch up now.
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