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  1. #31
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by SleepyCococat View Post
    Yeah I believe myself alright. SMN is currently the simpest job and have a high chance to be nerfed in the future.
    I can also alter my sentence and say that there is a chance that they buff every other job and I don't see any hope SMN will be buffed, which, apparently, is how they nerf things in EW now.
    Well, first and foremost. All ranged physicals and casters (black mage don't need) requires a buff. It doesn't matter if it's a simple job. Red Mage is incredibly simple and yet very difficult to play on p8s door boss because of the fight design. Summoner is difficult to optimize the moment you delay buff windows (happens 3 times out of 5 bosses)

    Summoner is so simple they simply can't hold any ability and if they don't they do awful damage. If they don't, they also do awful damage. Like, you probably shouldn't be talking if you only stop yourself at, "SMN is the easiest job." Every single DPS job is simple. This is not the issue and this is why there's a billion posts (western and jp side) that critique simplicity = DPS. It's not what matters it is how easy you can get your uptime in fights and right now melee are physical ranged DPS with a 10% damage buff. Want a proof? I doubt it,ll matter to you anyways.




    Stormblood Neo-Exdeath. Small hitbox, huge downtime for melees. They needed that extra damage. Hephaistos II, you have 75% of the arena to hit him. Limitless never send a meteor to the back row. You deal with both Natural Alignments on the first 2 rows. Wow, this is hard to melee DPS, the boss doesn't even have positional.

    We don't need stubborn people like you who make pointless posts saying, "This job don't deserves to do bad DPS." No job deserves that. The dev team failed us on this tier by nerfing P8S instead of buffing jobs in need. The dev team failed us with a flawed raid design. The dev team have failed Summoners to have given them such a simple job that you can't think about optimizing because thinking is bad.

    Do you even raid? Legit question because your name shows nothing. The only reason I swapped from RDM to SMN and this is the reason many RDM swapped is because raid design was really bad for RDM. We don't care SMN do 50 to 100 more DPS than RDM. We care that we can't do full uptime on the p8s door boss.
    (4)

  2. #32
    Player
    SleepyCococat's Avatar
    Join Date
    Sep 2022
    Posts
    27
    Character
    Sleepy Cococat
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Aikaal View Post
    Well, first and foremost. All ranged physicals and casters (black mage don't need) requires a buff. It doesn't matter if it's a simple job. Red Mage is incredibly simple and yet very difficult to play on p8s door boss because of the fight design. Summoner is difficult to optimize the moment you delay buff windows (happens 3 times out of 5 bosses)

    Summoner is so simple they simply can't hold any ability and if they don't they do awful damage. If they don't, they also do awful damage. Like, you probably shouldn't be talking if you only stop yourself at, "SMN is the easiest job." Every single DPS job is simple. This is not the issue and this is why there's a billion posts (western and jp side) that critique simplicity = DPS. It's not what matters it is how easy you can get your uptime in fights and right now melee are physical ranged DPS with a 10% damage buff. Want a proof? I doubt it,ll matter to you anyways.




    Stormblood Neo-Exdeath. Small hitbox, huge downtime for melees. They needed that extra damage. Hephaistos II, you have 75% of the arena to hit him. Limitless never send a meteor to the back row. You deal with both Natural Alignments on the first 2 rows. Wow, this is hard to melee DPS, the boss doesn't even have positional.

    We don't need stubborn people like you who make pointless posts saying, "This job don't deserves to do bad DPS." No job deserves that. The dev team failed us on this tier by nerfing P8S instead of buffing jobs in need. The dev team failed us with a flawed raid design. The dev team have failed Summoners to have given them such a simple job that you can't think about optimizing because thinking is bad.

    Do you even raid? Legit question because your name shows nothing. The only reason I swapped from RDM to SMN and this is the reason many RDM swapped is because raid design was really bad for RDM. We don't care SMN do 50 to 100 more DPS than RDM. We care that we can't do full uptime on the p8s door boss.
    Do you think this is a main account lmao.
    two simple questions:
    Do you think they will buff RDM?
    Do you think they should buff SMN?

    EW nerf goes brrrr
    (1)

  3. #33
    Player

    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Quote Originally Posted by SleepyCococat View Post
    ...SMN is currently the simpest job and have a high chance to be nerfed in the future.
    I can also alter my sentence and say that there is a chance that they buff every other job and I don't see any hope SMN will be buffed, which, apparently, is how they nerf things in EW now.
    Another Job suffering doesn't improve overall gameplay. I wouldn't wanna see another Job nerfed for no good reason.

    Specially not based on SE's stance which is " difficulty " to justify any form of Tax a Job supposedly should get. Quite ironic, since Square has been pruning and chipping away abilities/nuances left and right from every Job, simplifying everything (except BLM maybe?) SMN with an entire rework to support their " difficulty " argument.

    This direction feels poor while justifying it all under...
    • Accessibility and barrier of entry
    • Button and/or Action Bloat
    • Making room for Future changes
    • Wait a patch or expansion and look forward to it

    While the common troll will just tell you to
    • Go play something else
    • Play anything! it's all balanced
    • Irrelevant unless its about week 1 clears
    Bull. It's about what's fair and clearly it doesn't feel fair for many for a very long time.

    If Square's argument is about Difficulty? they should stop homogenizing everything. Preserve each Job's nuances and add complexity. Of course not set that as the barrier of entry to master? but a means of Skill-Expression that allows each Job to perform beyond what they could by a normal player.

    Because I don't buy their difficulty argument and I don't see a reason why anyone else should. Every job can have a friendly barrier of entry, while each job also having a sense of skill ceiling, or at least a lot more then it is now. It's their fault that they didn't provide that for each Job or even took it away from many only to come back at us with " Difficulty " as the excuse? it just doesn't add up. At least not to me.

    And sorry if I didn't sense the /s by the OP.
    (5)

  4. #34
    Player
    SleepyCococat's Avatar
    Join Date
    Sep 2022
    Posts
    27
    Character
    Sleepy Cococat
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by CelestiCer View Post
    Another Job suffering doesn't improve overall gameplay. I wouldn't wanna see another Job nerfed for no good reason.

    Specially not based on SE's stance which is " difficulty " to justify any form of Tax a Job supposedly should get. Quite ironic, since Square has been pruning and chipping away abilities/nuances left and right from every Job, simplifying everything (except BLM maybe?) SMN with an entire rework to support their " difficulty " argument.

    This direction feels poor while justifying it all under...
    • Accessibility and barrier of entry
    • Button and/or Action Bloat
    • Making room for Future changes
    • Wait a patch or expansion and look forward to it

    While the common troll will just tell you to
    • Go play something else
    • Play anything! it's all balanced
    • Irrelevant unless its about week 1 clears
    Bull. It's about what's fair and clearly it doesn't feel fair for many for a very long time.

    If Square's argument is about Difficulty? they should stop homogenizing everything. Preserve each Job's nuances and add complexity. Of course not set that as the barrier of entry to master? but a means of Skill-Expression that allows each Job to perform beyond what they could by a normal player.

    Because I don't buy their difficulty argument and I don't see a reason why anyone else should. Every job can have a friendly barrier of entry, while each job also having a sense of skill ceiling, or at least a lot more then it is now. It's their fault that they didn't provide that for each Job or even took it away from many only to come back at us with " Difficulty " as the excuse? it just doesn't add up. At least not to me.

    And sorry if I didn't sense the /s by the OP.
    Welp I wouldn't say nerfing is automatically "Suffering". Exepct if samurai being at any other place than top dps is suffering?



    Who knows, maybe this is another shitpost to show how dumb it is to make difficulty as a job balance rubrics. We are on the same side on that regard...
    (2)
    Last edited by SleepyCococat; 09-19-2022 at 01:15 AM.

  5. 09-19-2022 01:19 AM

  6. #35
    Player
    Renascent's Avatar
    Join Date
    Apr 2022
    Posts
    25
    Character
    Na'ih Renascent
    World
    Spriggan
    Main Class
    Red Mage Lv 90
    I know you are making a shitpost and idc i'll feed it for fun.

    Do you realise that if SAM did the same dps as RPR it would have been also excluded the first two week of PF for P8S, like RPR was (on my DC at least) and it would also have a low clears rate?
    The problem here is not SAM dps, it's RPR dps not being on part with the freaking others.

    That's why everyone fucking facepalm when we hears about the difficulty argument of Yoshi P wich is fucking stupid.
    Job being braindead easy and uninteresting is a different problem than job not being balanced.
    (2)
    Last edited by Renascent; 09-19-2022 at 01:33 AM.

  7. #36
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by SleepyCococat View Post
    video gaming history.
    Classic Ret paladins, raise your hand.
    (2)

  8. #37
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by SleepyCococat View Post
    Do you think this is a main account lmao.
    two simple questions:
    Do you think they will buff RDM?
    Do you think they should buff SMN?

    EW nerf goes brrrr
    THey won't do nerfs.

    Because JP is on the same page, I'm pretty sure they will address the imbalance which RDM suffer. Indirectly they will also buff SMN. Wanna ask me? Yeah, they should buff all casters and ranged to be 2% to 3% behind melees. There's no reason for that tax to exist anymore. There's no reason a gold machinist should be doing less than a grey monk. There's no reason a 100th percentile job should even be outperformed by a grey melee.

    I will just say this about you and I hope you'll understand but;
    If you hide your main because you're scared people will check on you then it tells a lot about who you are.
    If you wish ill to someone's job then it does say a lot about you.

    You're here with 11 forum posts. You're first thread is this one. You're clearly just here to either troll people or you legitimately believes what you're saying which we need to debunk your saying before it spreads. I'm sorry but your whole thread is incorrect and wrong. The only thing you are right about is both SAM and SMN are brain dead. Guess what job is also brain dead. Dragoon, Reaper, Ninja, Monk, Machinist, Bard, Dancer, Red Mage and Black Mage. I guess we should all nerf them to SMN/RDM dps because they are brain dead? Or maybe we should just uplift the jobs that are behind to do similar damage. I saw this whole tier myself and my bard being a thousand DPS behind and even when we reclear and there's a melee death they are far ahead.

    If you believe simplicity is what makes a job DPS being lower then you should just say and ask to make Summonert and Samurai more complicated and buff their damage. I'm sure SE will want to spent an entire expansion of reworking SMN again.
    (5)

  9. #38
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by SleepyCococat View Post
    For those who think SAM is not the simplest melee..., which job do you think is? Simply curious.

    And SMN, I have zero doubt that SMN will be the job with least dps in the future. It have team support and the easiest rotation in video gaming history.
    I don't think any of the jobs are complicated to play, which is why I don't like the concept of complexity should be considered in dps output. DPS should be measured based on specific things like how much utility they bring or not. It's why it's perfectly fine for blm and sam to be top dps always since they are selfish dps.
    (1)

  10. #39
    Player
    SleepyCococat's Avatar
    Join Date
    Sep 2022
    Posts
    27
    Character
    Sleepy Cococat
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Aikaal View Post
    THey won't do nerfs.

    Because JP is on the same page, I'm pretty sure they will address the imbalance which RDM suffer. Indirectly they will also buff SMN. Wanna ask me? Yeah, they should buff all casters and ranged to be 2% to 3% behind melees. There's no reason for that tax to exist anymore. There's no reason a gold machinist should be doing less than a grey monk. There's no reason a 100th percentile job should even be outperformed by a grey melee.

    I will just say this about you and I hope you'll understand but;
    If you hide your main because you're scared people will check on you then it tells a lot about who you are.
    If you wish ill to someone's job then it does say a lot about you.

    You're here with 11 forum posts. You're first thread is this one. You're clearly just here to either troll people or you legitimately believes what you're saying which we need to debunk your saying before it spreads. I'm sorry but your whole thread is incorrect and wrong. The only thing you are right about is both SAM and SMN are brain dead. Guess what job is also brain dead. Dragoon, Reaper, Ninja, Monk, Machinist, Bard, Dancer, Red Mage and Black Mage. I guess we should all nerf them to SMN/RDM dps because they are brain dead? Or maybe we should just uplift the jobs that are behind to do similar damage. I saw this whole tier myself and my bard being a thousand DPS behind and even when we reclear and there's a melee death they are far ahead.

    If you believe simplicity is what makes a job DPS being lower then you should just say and ask to make Summonert and Samurai more complicated and buff their damage. I'm sure SE will want to spent an entire expansion of reworking SMN again.
    We will see if YOSHI stick to what he said lmao. Debunk him, not me.
    (2)

  11. #40
    Player
    SleepyCococat's Avatar
    Join Date
    Sep 2022
    Posts
    27
    Character
    Sleepy Cococat
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Aikaal View Post
    THey won't do nerfs.

    Because JP is on the same page, I'm pretty sure they will address the imbalance which RDM suffer. Indirectly they will also buff SMN. Wanna ask me? Yeah, they should buff all casters and ranged to be 2% to 3% behind melees. There's no reason for that tax to exist anymore. There's no reason a gold machinist should be doing less than a grey monk. There's no reason a 100th percentile job should even be outperformed by a grey melee.

    I will just say this about you and I hope you'll understand but;
    If you hide your main because you're scared people will check on you then it tells a lot about who you are.
    If you wish ill to someone's job then it does say a lot about you.

    You're here with 11 forum posts. You're first thread is this one. You're clearly just here to either troll people or you legitimately believes what you're saying which we need to debunk your saying before it spreads. I'm sorry but your whole thread is incorrect and wrong. The only thing you are right about is both SAM and SMN are brain dead. Guess what job is also brain dead. Dragoon, Reaper, Ninja, Monk, Machinist, Bard, Dancer, Red Mage and Black Mage. I guess we should all nerf them to SMN/RDM dps because they are brain dead? Or maybe we should just uplift the jobs that are behind to do similar damage. I saw this whole tier myself and my bard being a thousand DPS behind and even when we reclear and there's a melee death they are far ahead.

    If you believe simplicity is what makes a job DPS being lower then you should just say and ask to make Summonert and Samurai more complicated and buff their damage. I'm sure SE will want to spent an entire expansion of reworking SMN again.
    Saying these jobs is as braindead as SMN is ignorant. It is a pale point to support your theory.
    Also, I personally disregard ppl who ignore the matter itself but focusing on personal level.
    (5)

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