I made another alt a couple of weeks ago, just for the changes to ARR and the other expansions. Right now I'm fixing to do Bardam Mettle in Stormblood expansion and I'm level 70 already. I know when I hit level 75 though it will slow down to a trickle. I'm also wearing the Endwalker bonus earring.
What I noticed is the experience gain is huge until you hit level 55, 65, 75. Then it slows dramatically down. Like at level 65 in Heavensward, I was getting only 5k exp for each completed msq quest at that level. The game is meant to do this until you finish one expansion and enter the next. It all balances out in the end. Especially when you hit end game, so I have no problem with how experience is doled out and then scaled back.How is it acceptable that a single dungeon which you enter at the lowest possible level will finish you 3-4 levels ahead?
What fun would it be to have all your unlocked skills over the requirements for a dungeon/instances? To me that would feel like cheating and pretty boring. You can also go minimum ilevel if you want to feel that "scrape by the skin of your teeth" feel. I mean you've already did all this once before right? Played each expansion fresh? Personally I'm fine with the overload of exp. on my alt and how it balances itself.Maybe this is just a me thing, but I really don't enjoy being 10 to 20 levels ahead of the story with high level gear and all my cool new abilities unlocked only to get synced down back to the point I should be for the story dungeons or instances that I'm doing. Ideally the game should be balanced so that if I'm only doing the story with a single class I should always have barely enough to make it through the level checks, so that it's possible to experience the progression of the narrative and the progression of your character in conjunction.



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