When you perform a fight's mechanics and your rotation perfectly and still don't clear the dps check, it's hard to see it as anything but a tax or a loss.




You heard it ranged players: Always look on the bright side of life ♪♫
Basing output on difficulty I don't really care for...
That said, this isn't anything new. We have always known that DPS output is balanced around utility a mobility and it isn't unique to FFXIV. Other MMO's do the same thing, but the main difference is other MMO's generally don't have 100% mobile ranged classes. They always have some kind of number of casted/channeled skill mixed in to root them in place at times.
Last edited by Ransu; 09-17-2022 at 12:14 AM.
Players: "It'd be weird if they balanced around something as subjective and murky as job difficulty, and a bit inconsistent with how they've been doing things--"
Yoshi: "Uhm actually, we do want to balance around job difficulty."
DNC, new-SMN, new-SAM: *sweats nervously*
Yoshi: "And by this, I mean just MCH. Only MCH will be punished for being easy."
RDM: "I--"
Yoshi: "Quiet, you. Back into the shed where you belong."
Damn bro, here we are



I guess I'll just have to deal with rock bottom dps...
With embolden making my rdps higher than a mch ;p (I'm still here for you MCHs, group hug).
This will also fix absolutely nothing in the future. As soon as the next content releases it will either be way too easy when you run a meta comp or balanced around a meta comp's output and those underperforming jobs will get screwed over once again. All they did by nerfing the boss was delay having to fix the underlying issue.

This is a real gut punch. If it really bothers us that much, then maybe range dps players need to go on strike. I always encourage playing other jobs anyhow, and Yoshida encourages playing other games. Make the devs own their current job design when party comp gets further thrown out of whack, and groups can't fill their party buff quota.
If you have time only for a Hotfix, you perhaps can tinker potencies of tanks, who do not ever buff dps of others.
However, buffing multiple DPS jobs with various roles in composition - and not making even bigger mess - needs more time.
I agree that they should have communicated this clearly and say, that dps adjustments will take more time.
Because what people displike most, is being (even seemingly) ignored.
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