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  1. #1
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by CKNovel View Post
    It's been brought up since Shadowbringer but the topic was abandonned for some reasons.
    Honestly that 1% stats feels like a poor excuse to bring "bad jobs" and not having to balance them. Feels like it was their answer to Piercing Debuff+NIN meta in late HW.
    It works within a maximum gap but too many times it feels like you have to bring your little brother play with you and your friends or you won't get dessert tonight.

    It's not exactly fun to have a meta imposed to everyone.
    And it just artificially inflates the number of ranged/caster players. I can garantee they'd be much, much lower if we didn't had that 1% role bonus.
    The worst thing about it is that if fflogs wouldn't calculate with the 5% buff, many people would ditch the prange and even casters in a heartbeat. Anyone interested in logs will only drag them along to make their log look better.
    Because even with the buff, many parties would be roughly equal in terms of rdps, some even stronger if they don't bring a prange. Casters are in a slightly better spot but they all only get a participation trophy at this point.

    The 5% is such a messed up way of trying to make parties drag a prange along.
    You're not here because you're valuable on your own, you're just here to make everyone look better. Doesn't that feel nice?
    (3)

  2. #2
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Rilifane View Post

    The 5% is such a messed up way of trying to make parties drag a prange along.
    You're not here because you're valuable on your own, you're just here to make everyone look better. Doesn't that feel nice?
    I don't like it but we have to admit it's great to avoid balance slip-up.
    During ShB pRange were low but high enough to make the 1% worth it.

    If it wasn't there, pRange would not be played at all since ShB.

    I feel that the more jobs we have, the less useful the 1% bonus role will be.
    We get more and more jobs and each other is competing for one spot among one or two available slots.
    During HW we had 7 DPS fighting for 4 spots, now we have 3 Caster/Range fighting for 1 spot each and soon, probably 4 casters fighting among themselves for a single spot.
    (2)