You can make an argument for holmgang being pretty useful on chelic synergy since you only have to heal 1 dot instead of 2, but since it's random which one you get...
Yes, because TBs are random ( either split or share ), you'd better just use regular cd rotation for everything, and save your invuln in case something goes wrong.
Also, if you take the share buster alone, the dot is twice as strong so, it's even less worth imo.
This tier, when a share buster happens, if anything, the ot should throw his cd on the mt to compensate the fact that he's taking autos
Instead of trying to put potency buffs on the 1-2-3 rotations, they should have placed them on the Warrior's burst, Fellcleave and Primal Rend, the very same explanation they used for buffing most of PLD's Req combo, is also fitting for Warrior's burst. And the very reason they fell off from 6.2 as well. Seems rather obvious the Dev handling Tanks is a bit biased. They accept the fact its become a raid burst phase theme, then deny the obvious potency buff to the skills that's most affected to create a centric burst, and then only add a mere 10 potency to Fellcleave, like some sort of joke. And just combine Upheaval n Orogeny already, So Warriors can get a proper useful oGCD attack ability between all this.
I'm sort of glad I'm Omni tank but whenever my first and favorite one get dissed, I can't help but feel a bit jaded.
Time to make a slow gcd mega Direct Hit/Crit PLD meld I guess, even though my current 2.45 setup feels ungodly slow compared to pre 6.2's 2.4, but need all the Direct Hit we can get now, don't we?

Yeah honestly i dont get this outside of burst buff specifically. Nobody cares about their 123. They could honestly slap 100 potency onto fell cleave and WAR would still be behind. I think in last tier i checked on logs what warrior needs to be DRK level: basically a 2nd charge of Primal rend on an oGCD, aka 700 extra potency a minute that is crit/DR, aka 700 potency buff to IR, Inner Chaos and Primal Rend combined. Yeah. Kind of a jaw dropper when u quanitify the gap like that. Boy, that measly 200 potency is gonna go a long long way, eh?Instead of trying to put potency buffs on the 1-2-3 rotations, they should have placed them on the Warrior's burst, Fellcleave and Primal Rend, the very same explanation they used for buffing most of PLD's Req combo, is also fitting for Warrior's burst. And the very reason they fell off from 6.2 as well. Seems rather obvious the Dev handling Tanks is a bit biased. They accept the fact its become a raid burst phase theme, then deny the obvious potency buff to the skills that's most affected to create a centric burst, and then only add a mere 10 potency to Fellcleave, like some sort of joke. And just combine Upheaval n Orogeny already, So Warriors can get a proper useful oGCD attack ability between all this.
I'm sort of glad I'm Omni tank but whenever my first and favorite one get dissed, I can't help but feel a bit jaded.
Time to make a slow gcd mega Direct Hit/Crit PLD meld I guess, even though my current 2.45 setup feels ungodly slow compared to pre 6.2's 2.4, but need all the Direct Hit we can get now, don't we?
Those 1.4% more dps are really gonna make warrior compete with drk and gnb /sYeah honestly i dont get this outside of burst buff specifically. Nobody cares about their 123. They could honestly slap 100 potency onto fell cleave and WAR would still be behind. I think in last tier i checked on logs what warrior needs to be DRK level: basically a 2nd charge of Primal rend on an oGCD, aka 700 extra potency a minute that is crit/DR, aka 700 potency buff to IR, Inner Chaos and Primal Rend combined. Yeah. Kind of a jaw dropper when u quanitify the gap like that. Boy, that measly 200 potency is gonna go a long long way, eh?
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