Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 54
  1. #11
    Player
    Haylonix's Avatar
    Join Date
    Dec 2014
    Posts
    8
    Character
    Haylonix Abrams
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    I been playing PLD since ARR, I actually enjoy its rotation, I really love the job. PLD spends most of its time at ST, I just want sword oath back, that would raise the DPS potential and give the job a higher skill ceiling and level of engagement.

    Agree with everyone else, cover is near useless, and Clemency being a DPS loss feels terrible. PLD’s party support almost never matters. Certainly never seen a group want a PLD for said prog support
    (3)

  2. #12
    Player
    Curisu's Avatar
    Join Date
    Jul 2017
    Posts
    1,127
    Character
    Chryden Speakel
    World
    Odin
    Main Class
    Blue Mage Lv 80
    PLD rotation is great.
    You can stay on the two minutes buff window by dropping one unbuffed attomend.
    Your group wants to delay the buff window? Just do the 3rd attomend twice. Is that not enough? One more HS.
    You dropped a GCD somewhere? Just do one attomend instead of two.
    And this is just my mediocre view for 85-95% parses. You can optimize even more when you want to be competitive.
    Only problem is the DMG output compared to GNB and DRK. It really is unbalanced.
    And personally I'm not a fan of relying so much on Buff windows.

    The PLD wing's are great for all the bleed raidwides in this tier.
    Intervention is a really strong CD for your co-tank.
    And cover on the healer into heal LB3 made some great prog possible.
    (3)

  3. #13
    Player
    Impishwerth's Avatar
    Join Date
    Feb 2022
    Posts
    26
    Character
    Rhela Mindorah
    World
    Malboro
    Main Class
    Paladin Lv 90
    I've enjoyed Paladin this raid tier. I think the actual rotation of buttons is fine, and all things considered its rotation fits very clearly in to 3 of the 4 fights I've done so far.

    - in 5S I land a DoT right before the boss goes untargetable in Devour, and I enter magic ranged when he corner dashes away
    - in 6S I enter my magic phase right as exchange pops up so I'm promised uptime if I spread away
    - in 7S my small FoF drift (62 seconds w/ atonement) lets my line up for party buffs in the post purg/during purg pot window

    The rotation is fine, it's really just the damage imho.
    (2)

  4. #14
    Player
    Lustre's Avatar
    Join Date
    Feb 2022
    Posts
    486
    Character
    Tatsuya Sarugaku
    World
    Moogle
    Main Class
    Paladin Lv 90
    Community: job design is stale and uninspired

    Also the community: let's take the only unique tank and force it into the same mold as the jobs we spend forever complaining about

    Gg ez, in all seriousness though it just needs a bit more potency alongside warrior. Although does any of it matter when they'll probably butcher all of the fun out of it in 7.0 anyway. F&F is now a trait, please look forward to it.
    (4)

  5. #15
    Player
    Undeadfire's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Nova' Dragon
    World
    Phoenix
    Main Class
    Paladin Lv 92
    Quote Originally Posted by Curisu View Post
    PLD rotation is great.
    You can stay on the two minutes buff window by dropping one unbuffed attomend.
    Your group wants to delay the buff window? Just do the 3rd attomend twice. Is that not enough? One more HS.
    You dropped a GCD somewhere? Just do one attomend instead of two.
    And this is just my mediocre view for 85-95% parses. You can optimize even more when you want to be competitive.
    Only problem is the DMG output compared to GNB and DRK. It really is unbalanced.
    And personally I'm not a fan of relying so much on Buff windows.

    The PLD wing's are great for all the bleed raidwides in this tier.
    Intervention is a really strong CD for your co-tank.
    And cover on the healer into heal LB3 made some great prog possible.
    *Breaths in* Hahahahaha....... Hahahahahaha......

    No, you have to drop 2 Atonements to stay synced, not one. There's no delaying 2 mins in current Savages than P8S P1 if it's the Beast Opener by 2-3 GCDs.

    Paladin hasn't been competitive since 6.0, GNB has almost everything Paladin has except it's better, Paladin is like a Chinese knock off Gunbreaker job.

    You can buff it's potency to GNB tiers, it still won't be competitive. Syncing 2 min Raid buffs is extremely powerful in the current raid content and Paladin will never be picked for it, it has no proper burst than small average potencies all over the rotation. The reason SHBs Paladin was competitive because Atonements hit like a truck, and it could stay synced with raid buffs by skipping 1 Holy Spirit twice in a whole 10-12 min fight. EW? Skip 2 Atonements more consistently, but that's still a DPS loss.

    If anybody thinks Paladin is fine, I'm sorry you're just dead wrong and do not speak for it till you actually learn it's problems, the truth of it. I played Paladin competitively since Edens Verse logs then to Speedruns in Promise. Paladin has been an utter trash meme in 6.0 and I was really hoping, hoping to be good in the game and nope, GNB/DRK rotations are far too strong in comparisons and overall have better abilities. P8S drove War/Pld out from week 1 clears because they're griefing jobs from their performances, they couldn't provide the high demand than begging Melees/Blms to carry their DPS.

    Seriously... It's not fine...

    CoS is a trash Bow Shock
    Atonement is a trash Bloodspiller
    Expiacion is a trash Blasting Zone/Carve and Spit
    Conf is a trash Double Down

    Gunbreaker can boost these abilities, Paladin cannot boost CoS and Confiteor, it's a trash knock off what Gunbreaker operates. Paladin should be reworked under Reqs focus, dump FoF, make Atonement OGCD. Hell just rework it with Reqs focus, Paladin is a trash job this Xpac like Drk in SB.
    (2)
    Last edited by Undeadfire; 09-13-2022 at 01:28 AM.
    Gae Bolg Animus 18/04/2014

  6. #16
    Player
    Curisu's Avatar
    Join Date
    Jul 2017
    Posts
    1,127
    Character
    Chryden Speakel
    World
    Odin
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Undeadfire View Post
    *Breaths in* Hahahahaha....... Hahahahahaha......
    No, you have to drop 2 Atonements to stay synced, not one. There's no delaying 2 mins in current Savages than P8S P1 if it's the Beast Opener by 2-3 GCDs.
    Okay, then I somehow can do it by just dropping one.
    And the DPS in my group are apparently to bad to keep uptime during the e5s dash and e7s knock up and want to delay the buff by a few GCDs to get everything in there.

    Quote Originally Posted by Undeadfire View Post
    Paladin hasn't been competitive since 6.0, GNB has almost everything Paladin has except it's better, Paladin is like a Chinese knock off Gunbreaker job.
    I don't chose a class for being the most competitive but because I like the gameplay.
    And defensive wise I would say that PLD has better options then a GNB.
    Double Tankbuster? Use a CD, intervention on Co-tank, shiltron on myself. What other tank can support defensively both at the same time?

    Quote Originally Posted by Undeadfire View Post
    You can buff it's potency to GNB tiers, it still won't be competitive. Syncing 2 min Raid buffs is extremely powerful in the current raid content and Pala.....
    I dont like the 2min raid buff syncing and it should go away.

    Quote Originally Posted by Undeadfire View Post
    If anybody thinks Paladin is fine, I'm sorry you're just dead wrong and do not speak for it till you actually learn it's problems, the truth of it.
    Thats not directly a gameplay problem of PLD but a simple balance/encounter problem that got messed up by SE.

    Quote Originally Posted by Undeadfire View Post
    I played Paladin competitively since Edens Verse logs then to Speedruns in Promise.
    Good for you, hope you had fun. Im fine with 80-95% and a fun to play class.

    Quote Originally Posted by Undeadfire View Post
    GNB/DRK rotations are far too strong in comparisons and overall have better abilities. P8S drove War/Pld out from week 1 clears because they're griefing jobs from their performances, they couldn't provide the high demand than begging Melees/Blms to carry their DPS.
    Participial agree. SE messed up the balancing and I hope they rethink the 120sec buff windows.
    PLD still has good defensive ability's, that was not the week 1 problem.


    And I would like to repeat myself. I don't like the 2min buff window.
    I like that PLD is not bound to it like every other tank.
    PLD is unique in still having this somewhat consistent DPS without a burst.
    I would rather play the lowest DPS tank then any 20 sec burst into 100sec sleep class.
    (1)

  7. #17
    Player
    esra01's Avatar
    Join Date
    Jul 2020
    Posts
    25
    Character
    Esra Milant
    World
    Tonberry
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Undeadfire View Post
    Paladin should be reworked under Reqs focus, dump FoF, make Atonement OGCD. Hell just rework it with Reqs focus, Paladin is a trash job this Xpac like Drk in SB.
    So basically make PLD another clone of WAR/DRK?
    (1)

  8. #18
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,925
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Suggesting a rotational or defensive change to Paladin isn't equivalent to making the job "ez" Sure Paladin doesn't need any changes outside of Potency buffs, The general rotation is fun and flexible,. I think generally people are just afraid of any change now because a lot of the recent ones haven't been really good in the communities eyes.
    Paladin could use some minor changes especially to things like cover, removing useless abilities like shield bash or reworking them, changing Hallowed ground to be more inline with other invuls (Still should be the longest), Holy shelltron should be able to block dots ect.

    I don't think Paladin Needs any massive rotation changes, I guess if you changed spell speed to synch skill speed it may fix some alignments but also ruin some complexity? I won't argue which is better result neither really are, It's more of a problem with only fitting bursts into 2minutes, it's easy to design but ruins complexity and skill expression, It's also going to be hard to balance the reward for bringing a Paladin and doing your rotation perfectly for that fight.

    I believe the core of the Issue is actual design around burst and Paladin being a job that wasn't really changed for EW's burst changes, Changing Paladins rotation will upset people keeping it the same will upset people, at the end of the day the best change would be looking at potency buffs, but trying to adjust Paladin and suggesting changes isn't the Issue, I dislike the Idea that any change is going to be bad, but I can see why people really dislike any changes that aren't "lol buff x potency" because the fear of changing PLD into another burst job makes sense.

    I guess I'll just say I don't think personally just buffing plds potency to be on par with Dark Knight or Gunbreaker would 100% fix the job, You still have to put in way more effort for lacking defensives, while the job would be pretty "viable" It wouldn't make it a great choice over drk or gnb especially in the current raids, but it would be good enough which some people are fine with.
    (2)

  9. #19
    Player
    Elizasylen's Avatar
    Join Date
    Dec 2015
    Posts
    178
    Character
    Senba Torii
    World
    Sargatanas
    Main Class
    Warrior Lv 100
    Here's my suggestion

    Improved Fast Blades, Your blades are very fast! Decreases GCD so much that you are back inline with 120 second windows. Always weird how PLD swing their 1h sword so slow like WAR and DRK with their heavy 2 handers.


    Make PLD the Monk Tank. Also Warrior is attack to heal tank, Paladin can be the defend to heal tank. Holy Sheltron heals you when you block an attack.
    (2)

  10. #20
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    PLD would surpass GNB only in carpal tunnel cases if you solved their rotation problem just by speeding them up. It meshing poorly with raid burst windows is only one of its mountain of issues, at any rate.
    (0)

Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast