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  1. #11
    Player
    Xel's Avatar
    Join Date
    Aug 2013
    Posts
    116
    Character
    Xel Xelpht
    World
    Goblin
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Astralrisk View Post
    I only used LoL specifically as it's the biggest example of the mix queues, but there other games that have the same format and seemingly do fine with it.
    Other games do not have the same mechanics, strawman argument burns.
    (0)

  2. #12
    Player
    drtasteyummy's Avatar
    Join Date
    Feb 2022
    Posts
    262
    Character
    Vitalic Oni
    World
    Twintania
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Xel View Post
    If we are allowed to pre-made in any form or format for CC, I will instantly admit this is a "skill" based game. Until then, as long as we are playing Casino PVP this is NoSkill->AllLuck Season.
    You can't even make it out of Gold while throwing a huge tantrum how it's not ur fault and everybody must be cheating ur a prime example to why this is a bad idea lmao
    (4)

  3. #13
    Player
    VoidsentStatus's Avatar
    Join Date
    Apr 2022
    Posts
    371
    Character
    Voidsent Veneer
    World
    Halicarnassus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Astralrisk View Post
    I only used LoL specifically as it's the biggest example of the mix queues, but there other games that have the same format and seemingly do fine with it. And I still think it would be a better alternative to just adding full group queues like they did with Feast. I do agree that if they add the seperate group queue could potentially create population issues, which is why I did think 1-2 player queues would be better since it would least keep the player base in the same queue pool to not completely ruin the queue times.
    And they all have extreme amounts of boosting services which goes against the general idea Square seems to be pushing by getting rid of ppl selling content/loot in PF.
    (1)

  4. #14
    Player
    Astralrisk's Avatar
    Join Date
    Apr 2022
    Location
    Limsa Lominsa
    Posts
    185
    Character
    Legendairy Products
    World
    Exodus
    Main Class
    Monk Lv 100
    Quote Originally Posted by Xel View Post
    Other games do not have the same mechanics, strawman argument burns.
    I want to know what mechanics you are referring to specifically. Is there something special about FFXIV that doesn't allow for 1-2 player queues to be possible?

    Quote Originally Posted by VoidsentStatus View Post
    And they all have extreme amounts of boosting services which goes against the general idea Square seems to be pushing by getting rid of ppl selling content/loot in PF.
    By that same logic, we shouldn't have any multiplayer capabilities for things like Savage/Ultimate since people can and still get boosted in that content due to the nature of how the game is setup. And even if there was boosting services, it only really affects the top 500 people who push to do Ranked PvP, which is fine if you want to try and protect the sanctity of that kind of content. However, least having duo queue for Casual would still be a good idea because having the capability to play with friends at the lower end, where a majority of the player base mostly spends there time in, is much more important than trying to create a system to help deal with issues in the cutting edge of ranked.
    (1)

  5. #15
    Player
    yaba_gabagool's Avatar
    Join Date
    Sep 2022
    Posts
    158
    Character
    Yaba Gabagool
    World
    Gilgamesh
    Main Class
    Monk Lv 90
    duo queues should be fine.
    (5)

  6. #16
    Player
    Rueby's Avatar
    Join Date
    Feb 2022
    Location
    Zenos' Pockets
    Posts
    838
    Character
    Vera Nova
    World
    Spriggan
    Main Class
    Gunbreaker Lv 90
    Nah. It's fine as it is.
    I'm not worried about how a duo queuer feels either.
    (0)

  7. #17
    Player
    drtasteyummy's Avatar
    Join Date
    Feb 2022
    Posts
    262
    Character
    Vitalic Oni
    World
    Twintania
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Astralrisk View Post
    By that same logic, we shouldn't have any multiplayer capabilities for things like Savage/Ultimate since people can and still get boosted in that content due to the nature of how the game is setup. And even if there was boosting services, it only really affects the top 500 people who push to do Ranked PvP, which is fine if you want to try and protect the sanctity of that kind of content. However, least having duo queue for Casual would still be a good idea because having the capability to play with friends at the lower end, where a majority of the player base mostly spends there time in, is much more important than trying to create a system to help deal with issues in the cutting edge of ranked.
    And surprise people get boosted in PvE for rewards, now if you use your brain for one second you will notice a severe difference, for example that pve boosting is a closed circle between the boosted and the booster(s) and in pvp you damage 8 other people constantly. I mean I'm glad that it only affects the top 500, because that must mean that there is about 500 PvP players per DC.
    (0)

  8. #18
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    764
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 100
    Teams for Ranked in general would be a good idea. Imagine queueing up and seeing the same 9 people get matched the same way over and over again, because it's not prime hours and we need to follow some silly job restriction rule(but not really when you see 5 dps vs 1 tank 1 heal 3 dps often).
    (0)

  9. #19
    Player
    Astralrisk's Avatar
    Join Date
    Apr 2022
    Location
    Limsa Lominsa
    Posts
    185
    Character
    Legendairy Products
    World
    Exodus
    Main Class
    Monk Lv 100
    Quote Originally Posted by drtasteyummy View Post
    And surprise people get boosted in PvE for rewards, now if you use your brain for one second you will notice a severe difference, for example that pve boosting is a closed circle between the boosted and the booster(s) and in pvp you damage 8 other people constantly. I mean I'm glad that it only affects the top 500, because that must mean that there is about 500 PvP players per DC.
    Its more than just 500 per data center, since you have all the people in top 500 and the rest of the crystal tier players who are trying to place in the top 500. Also you are right about the comparisons of PvE to PvP boosting have two different effects. However, not only would boosting still be ineffective in a 1-2 environment since you still have the factor in the rest of the 3 people on your team, unless you do some match making manipulation to try and get around it but SE already is on that case so I don't think that would be a problem. However, if they were to not allow for a duo group to queue into ranked that would be fine. I mostly just want duo for casual, however having it for ranked would also be cool if they could add it.

    Quote Originally Posted by Elfidan View Post
    Teams for Ranked in general would be a good idea. Imagine queueing up and seeing the same 9 people get matched the same way over and over again, because it's not prime hours and we need to follow some silly job restriction rule(but not really when you see 5 dps vs 1 tank 1 heal 3 dps often).
    I had the same feeling after I remembered that the game still has "PvP Teams" you can make with different players. It functions effectively like a miniature FC/LS where you get notified when a player logs in, but they don't have a purpose outside of just creating a group you'd regularly play with. It could be nice if they were used for a group CC ranked where you'd have your ranking be tied to your PvP team, however at current it just seems like a left over relic pre-6.1.
    (0)

  10. #20
    Player
    yaba_gabagool's Avatar
    Join Date
    Sep 2022
    Posts
    158
    Character
    Yaba Gabagool
    World
    Gilgamesh
    Main Class
    Monk Lv 90
    honestly, duo queues seem fine.
    (3)

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