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  1. #30
    Player
    EnigmaticDodo's Avatar
    Join Date
    Jan 2019
    Posts
    391
    Character
    Maetimoht Berkbraena
    World
    Gilgamesh
    Main Class
    Arcanist Lv 51
    Jobs kinda went downhill during Shadowbringers, but nobody really said anything...

    People that played during HW said it was bad during Stormblood, but I quite enjoyed what we had then compared to what we had now.

    I in particular miss DRKs ability to regain MP on being hit, Blood Weapon giving you a haste (that you could extend by burning another ability), ability to Augment essentially every single attack it had with Dark Arts, and I really miss it's ability to chain Abyssal Drain. Blood Weapon also gave you MP per enemy hit, so pair this with Quietus and you essentially had infinite MP and Sustain with Dark Arts + Abyssal Drain. Oh, also had Sole Survivor for 30/20% Max HP/MP restored on top if you defeated an enemy/didnt defeat an enemy before it expired.

    Instead, I get to block damage, summon a guy, and shoot the same version of a blade beam. -flaccid ff victory theme-

    I understand that Warrior is the sustain tank now for w/e reason. I believe it used to focus on critical hits. Oh well.
    (9)
    Last edited by EnigmaticDodo; 09-11-2022 at 12:03 PM.