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  1. #1
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Its better now that bloodwhetting does 100% healing again, but ya I wish orogeny didn't take HP away when you use it. I really think the entire concept of using HP to use an attack is extremely idiotic design.
    (6)

  2. #2
    Player
    Karasio's Avatar
    Join Date
    Nov 2019
    Location
    Gridania
    Posts
    191
    Character
    Silver Faye
    World
    Louisoix
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Ransu View Post
    Its better now that bloodwhetting does 100% healing again, but ya I wish orogeny didn't take HP away when you use it. I really think the entire concept of using HP to use an attack is extremely idiotic design.
    In a mode with SO MUCH burst damage and CC it's beyond pants-on-head retarded to drain HP for skills UNLESS you get some form of invuln. DRK works for that reason, kinda. WAR doesn't.
    (5)

  3. #3
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Maybe they can fully revert the nerf to bloodwhetting and increase the shield back to 20% health.

    I tried war for a few weeks after they buffed blood whetting back up, and it felt okay. But once you start playing better players who can coordinate bursts and cc, war just gets shut down.

    I switched to reaper, and I'm having a lot more fun. Reaper has a few issues too, but overall, I feel their kit works better.

    Orogeny and onslaught costing health doesn't make sense imo.

    We'll see what they do next balance update.
    (3)

  4. #4
    Player
    yaba_gabagool's Avatar
    Join Date
    Sep 2022
    Posts
    159
    Character
    Yaba Gabagool
    World
    Gilgamesh
    Main Class
    Monk Lv 90
    You'll have to play hit and run and stay close with your teammates. Only stay in when you can anticipate you wont take massive burst damage.

    Otherwise, just initiate, retreat, and peel.
    (1)