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  1. #11
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    I agree, Endwalker is a burst game.

    Every job has a burst every 120s or a 120s raidbuff.
    I understand the reasoning behind 120s for all, content with multiple downtime would benefits some jobs better than others.

    NIN was a very good example with 60s trick attack. Already good and shines on downtime content.
    But we still have jobs that performs better than others because of downtime.

    It didn't fixed the problems and took away a lot of job personality.
    (6)

  2. #12
    Player
    Avenheit's Avatar
    Join Date
    Sep 2013
    Location
    Griddy
    Posts
    137
    Character
    Arvae Lancer
    World
    Malboro
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Dzian View Post
    I'm in this camp.
    4.0 blew 5.0 away for so many jobs... AST, SCH, BRD, SAM, NIN, WAR. maybe more. ALL better in 4.0 than they ever have been.
    when i mained SAM back in stormblood - i thought, theres no way they can make this class feel any better....but after the shoha changes in 5.1, holy hell did they deliver what was essentially the MOST SMOOTHEST job class I've ever touched.


    Up until 6.0, i would lvl all classes to max, but now...I have zero motivation to do so.
    (2)

  3. #13
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,697
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    I'm aware my opinion is massively unpopular and I am going against the grain - however I think raidbuff metas in general are boring and I'd prefer more individual play. There are good raidbuffs - Arcane Circle, Technical Finish and Brotherhood. Those are buffs that not only provide damage boosts to your party, but more importantly affect how the job plays (Plentiful Harvest, Esprit gain, Chakra gain).

    Boring buffs in my opinion are Embolden for example - all they do is provide x% for y seconds and that's it. They work really well with the current system, but they are also numbingly simple.

    In my not-so-humble opinion, the best days of cooldowns were when they were irregular from each other, both raidbuffs and personal cooldowns. Dark Knight (personal CD) and BRD (raidbuffs / debuffs) were vastly different with 40s and 80s timers, which made them highly enjoyable for me.

    Alas, I am aware that both you and SE / Devs / Yoshida are likely not interested in Stormblood's job design, despite having some of the better designs overall that didn't need their wings cut off. Just a dream of mine.

    But to summarize, yeah - Endwalker's "every job is a 2min job" style is really boring.
    (36)

  4. #14
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Reinhardt_Azureheim View Post
    I'm aware my opinion is massively unpopular and I am going against the grain - however I think raidbuff metas in general are boring and I'd prefer more individual play. There are good raidbuffs - Arcane Circle, Technical Finish and Brotherhood. Those are buffs that not only provide damage boosts to your party, but more importantly affect how the job plays (Plentiful Harvest, Esprit gain, Chakra gain).

    Boring buffs in my opinion are Embolden for example - all they do is provide x% for y seconds and that's it. They work really well with the current system, but they are also numbingly simple.

    In my not-so-humble opinion, the best days of cooldowns were when they were irregular from each other, both raidbuffs and personal cooldowns. Dark Knight (personal CD) and BRD (raidbuffs / debuffs) were vastly different with 40s and 80s timers, which made them highly enjoyable for me.

    Alas, I am aware that both you and SE / Devs / Yoshida are likely not interested in Stormblood's job design, despite having some of the better designs overall that didn't need their wings cut off. Just a dream of mine.

    But to summarize, yeah - Endwalker's "every job is a 2min job" style is really boring.
    You're not alone with this, I think flat damage buffs are incredibly boring as well by nature but it's made so much worse with everything on a rigid 2min cooldown.
    If they are at least on different timers, it gives people the chance to interact with them by trying to squeeze out some extra dps one buff without dropping dps during the next burst. I liked the falloff of the old Embolden better although the magic damage only increase needed a fix. It at least gave people the opportunity to squeeze out extra dps by using their strongest skills first to catch the stronger buff.
    Now we just have a bunch of buffs that basically all do the same and there's no difference betweem them except for their name and animation. A crit buff changes as much as a flat damage buff: nothing. Everyone still plays their rotation the same way and that rotation has also been put on a rigid timer for good measure.

    Combat has never felt so bland as in EW, streamlining everything into "push buff, dump all skills at once" sucked the fun out of many classes. The one that's least affected is BLM but I still feel the loss of 60s/ 90s buffs that gave me the opportunity to move more efficiently so I have spare Xenos for them or force a Transpose line during them.
    (6)

  5. #15
    Player
    xAFROx's Avatar
    Join Date
    Apr 2022
    Posts
    365
    Character
    Gin'ei Mikazuki
    World
    Mateus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Avenheit View Post
    also, unmurder GNB. third shot and hypervelocity were a mistake.
    Gonna just say I personally enjoy having more things for continuation to proc, and keep wondering why fated circle doesn't have anything to add to dungeon pulls.

    Beyond that, can't say too much because I only main a couple of jobs.

    ShB combat was darn good, though.
    (5)

  6. #16
    Player
    SnowVix's Avatar
    Join Date
    Apr 2019
    Posts
    769
    Character
    Charming Tulip
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Avenheit View Post
    Many forum posts about X class needs Y or Z sucks about X class.

    The real problem behind why so many classes feel yucky is simply because of the forced rotation line introduced in 6.0

    Furthermore, its feels gross because most instances still feel like they're designed with the old format in mind.

    5.x was the bees knees when it came to combat. Devs, please go back to that formula, coz this one ain't it.

    all 6.x does is introduce DISGUSTING skill drift.


    also, make bunshin 120 seconds.
    wait, you want to revert the 120 second burst focus, but also move Bunshin to 120 seconds? which is it, make up your mind.
    (3)

  7. #17
    Player
    Avenheit's Avatar
    Join Date
    Sep 2013
    Location
    Griddy
    Posts
    137
    Character
    Arvae Lancer
    World
    Malboro
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by SnowVix View Post
    wait, you want to revert the 120 second burst focus, but also move Bunshin to 120 seconds? which is it, make up your mind.
    i should of worded it better.


    in this current iteration of combat - bunshin should be 120 coz poppin it every 90 seconds is really yucky.



    but in a general sense, shb was king.
    (1)

  8. #18
    Player
    RocciaSolida's Avatar
    Join Date
    Oct 2019
    Posts
    122
    Character
    Roccia Solida
    World
    Ragnarok
    Main Class
    Bard Lv 100
    Go back to Stormblood job design and then we can talk
    (21)

  9. #19
    Player
    remiff's Avatar
    Join Date
    Jul 2016
    Posts
    808
    Character
    Caius Megaflare
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Quote Originally Posted by RocciaSolida View Post
    Go back to Stormblood job design and then we can talk
    If only they could return to a quality similar to what stormblood was for jobs, that would be really amazing, but I'm not so hopeful anymore.
    (15)

  10. #20
    Player
    RocciaSolida's Avatar
    Join Date
    Oct 2019
    Posts
    122
    Character
    Roccia Solida
    World
    Ragnarok
    Main Class
    Bard Lv 100
    Quote Originally Posted by remiff View Post
    If only they could return to a quality similar to what stormblood was for jobs, that would be really amazing, but I'm not so hopeful anymore.
    One can dream
    (8)

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