SCH having the most abilities does not come as any surprise to me, how one class can be both so bloated with abilities it doesn’t need and also be so damn simple except in very high end optimisations (GCD organisation for chain and bio refresh, dissipation timing, energy drain timings etc) is an amazing testimony to how crap healers are right now

Ability number as a max number of skills combined with the somehow combo of non creative job design and skill bloat is seriously becoming a problem for any class that has any sort of secondary function beyond purely “I bring my own DPS”