Quote Originally Posted by Fleyon View Post
Borderland Ruins is my least favourite Frontline map for a few reasons:
  • The matches sometimes last so long the time limit expires. Seems like it's poorly tuned.
  • I spend at least half the time just riding my mount between objectives (could be said for all maps but the others seem faster paced)
  • It seems a lot harder to mount a come back if your team is behind, compared to other maps.
What do you think to the following suggestions?
  1. Reduce the winning score from 1600 to 1200
  2. Increase mount speed by something meaningful but not silly (10%?).
  3. Reduce the invulnerability timer from spawning by about 3 seconds, just to make it a LITTLE bit more viable capping and holding another team's base objective.
I mildly disagree with some of these changes as they don't address the main issue of Borderland Ruins, and that is the layout of the map, it is a very big map on which you are spending more time travelling in between hotspots/nopdes than doing PvP. A simple solution to this problem would be to shrink down the map, or do things like reducing the sizes of the plateaus, specially the center, since its height makes getting there a very tedious process. (Compare it to Onsal where the main Ovool is nowhere near as tedious to get to).

Now obviously this map is the oldest map in the game, and the team has learned lessons ever since, but overall the main issue with this map is its size and the time spent travelling in between nodes.