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  1. #11
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by MagiusNecros View Post
    Yeah giving the newer jobs glow weapons should of been a given considering you obtain weapons from the 70-80 dungeons. I can see why players would be upset.

    Very confusing priorities. I guess they want to put the newer jobs in the same camp as Blue Mage(lol 6 weapons).

    Warrior having 324 weapons and Reaper only having 47 is hilarious.

    Sage only has 45. Primarily because Reaper has 2 cosmetic choices in Death Scythe(still the best looking Scythe btw) and Blackbosom Scythe.

    And more then half of the Trial fights that award weapons has zilch for Sage/Reaper.
    Mathematics.

    Look at how many different weapon sets are there in an expansion cycle. You have 7 from the trials, 9 from the raids, 4 from leveling dungeons, 3 crafted, relic is another 8?.... I'm probably missing something (crafters and gatherers omitted), but that's already 30 sets x 19 and while they continue developing new weapons. So, they're supposed to go back halfway through the cycle and hit all the previous concepts and come up with 2 new items for each set?

    It kinda sounds like you want them to go back even further and hit everything, with the comparison between original job Warrior and brand new Reaper? I wish you luck on that one. The fact is the new jobs don't need weapons made prior to their starting point. It would be a proper waste of resources and time. The only exception made is deep dungeon glam. Past that point, they only need enough to progress through leveling. Old trials get skipped because they're not essential to progression beyond their expansion cycle, so you can expect to not see Hades and Weapon styles.
    (3)
    Last edited by Deveryn; 09-03-2022 at 02:43 AM.

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