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  1. #1
    Player
    Intratec's Avatar
    Join Date
    Jul 2022
    Posts
    10
    Character
    Shashayi Shayi
    World
    Jenova
    Main Class
    Black Mage Lv 75
    I would love it if there was a bit of a change. But I doubt it will come about in terms of a rebalancing. There are those that decry being multi-cc'd, but what choice do you have when you have to throw everything at that Ninja. Or that Dragoon to stop them in their tracks so they just don't get away? Or heck, to keep that Paladin from cheesing at Onsal. A flat DR was not exactly the optimal choice, I'd advocated a return to the older DR value for the DPS melee, or a slight buff to the old value so they aren't completely squishy just some sort of happy medium. And just keep the tanks at their current since they're... tanks. It couldn't be that difficult of a fix. Especially if they can nerf specific actions on a variety of classes. Or is this the spaghetti code thing?
    (1)
    Last edited by Intratec; 08-31-2022 at 05:07 PM.

  2. #2
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by Intratec View Post
    I would love it if there was a bit of a change. But I doubt it will come about in terms of a rebalancing. There are those that decry being multi-cc'd, but what choice do you have when you have to throw everything at that Ninja. Or that Dragoon to stop them in their tracks so they just don't get away? Or heck, to keep that Paladin from cheesing at Onsal. A flat DR was not exactly the optimal choice, I'd advocated a return to the older DR value for the DPS melee, or a slight buff to the old value so they aren't completely squishy just some sort of happy medium. And just keep the tanks at their current since they're... tanks. It couldn't be that difficult of a fix. Especially if they can nerf specific actions on a variety of classes. Or is this the spaghetti code thing?
    honestly they should just give ranged abilities back to melee jobs.
    (0)