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  1. #1
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,149
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Zaya View Post
    I am obviously speaking for myself but also some other people I know that feels the choice of what to meld is not very interesting, as 9/10 times it will be crit or direct hit, I don't know what the solution is to this however.
    The choice is not very interesting because in FFXIV's combat, at the end of the day, damage reigns supreme, so that's what people min-max for.

    It doesn't matter one iota what piety materia does to buff healing if encounters don't actually need that extra healing.
    (4)

  2. #2
    Player
    Zaya's Avatar
    Join Date
    Jun 2017
    Posts
    9
    Character
    Zaya Starcaller
    World
    Ragnarok
    Main Class
    Ninja Lv 100
    Quote Originally Posted by AmiableApkallu View Post
    The choice is not very interesting because in FFXIV's combat, at the end of the day, damage reigns supreme, so that's what people min-max for.

    It doesn't matter one iota what piety materia does to buff healing if encounters don't actually need that extra healing.
    I absolutely agree with that, I just chose piety materia as an example, however it wouldn't matter if the fight isn't healing intensive enough to warrant melding it, in the end I am aware that damage reigns supreme.

    I guess my whole thought process was that it would be interesting to see where some changes to the materia that would lead to some variety in melding. fundamentally I believe FFXIV doesn't need to complicate itself more since it has a solid foundation to build upon and create fun systems.
    (0)