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  1. #1
    Player
    Dreadz's Avatar
    Join Date
    Jul 2022
    Posts
    80
    Character
    Anri Khatayin
    World
    Adamantoise
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Petite View Post
    I never worry about team comps. Jobs weigh much less than player skill the higher up the tiers you get.

    The only thing that hurts my hopes of winning is having a known deadweight player in my team.
    I'd agree with you here, but since there is no reliable way to gauge a person's skill in PvP, I'll take something like a NIN or MNK over a RPR anytime, any rank.
    (1)

  2. #2
    Player
    Dartart's Avatar
    Join Date
    Aug 2021
    Posts
    3
    Character
    Dartier Havard
    World
    Exodus
    Main Class
    Botanist Lv 80
    Quote Originally Posted by Dreadz View Post
    I'd agree with you here, but since there is no reliable way to gauge a person's skill in PvP, I'll take something like a NIN or MNK over a RPR anytime, any rank.
    I have yet to see a reaper get over 300k damage in any group I've played with, up to about gold. Can't tell if it's the players or the job.
    (1)

  3. #3
    Player
    VoidsentStatus's Avatar
    Join Date
    Apr 2022
    Posts
    379
    Character
    Voidsent Veneer
    World
    Halicarnassus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Dartart View Post
    I have yet to see a reaper get over 300k damage in any group I've played with, up to about gold. Can't tell if it's the players or the job.
    It's the player/matches. Reaper in the hands of some crystal's is super scary because of the sustain, burst if they get death warrant off properly, and the LB. Reaper and Dancer is especially deadly as they have aoe sustain and 2 lb's that can break guards for hard pushes/aoe LB's. I was Gold 1 - 3 stars and got put against some the top 100's that were in Plat in the first few days of the season and I got wrecked by like 3-4 straight games against Reaper & Dancer combos. Main thing with reaper is if they're focused/cc'd and if they know how to escape or not. Reaper's burst is purely in the death warrant window so right timed guards or stuns/silences during that window will chunk 10-20k+ of their dps for that 20s burst window depending on if its normal or if its LB boosted damage.
    (1)

  4. #4
    Player
    GordonGeeko's Avatar
    Join Date
    Jun 2022
    Posts
    174
    Character
    Gordon Geeko
    World
    Faerie
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Dreadz View Post
    I'd agree with you here, but since there is no reliable way to gauge a person's skill in PvP, I'll take something like a NIN or MNK over a RPR anytime, any rank.
    Kills, Deaths, Damage done, Healing done, are extremely good indicators of performance. Especially if you compare them to someone of the same job on the other side.

    Now, I'll give you that Reaper is slightly different because it has some utility that is not reflected in those metrics. Like using your LB at the right moment to break some guards, get people off the Crystal and win in OT, stuff like that. It's also more of a single target job which will not dish out the same AOE damage as most other jobs.

    It's more of a : If you know how to play the game, you can appreciate what a reaper did for your team kind of thing. Unfortunately, it is by far the job that is used the less efficiently (at least in NA). In lower ranks especially, a reaper is almost always a death sentence.

    You can turn that into an advantage. Like yesterday, I was queuing up for the first time, saw a reaper that was absolutely useless. I switched to reaper and I would win each time I'd face them.
    (1)

  5. #5
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by GordonGeeko View Post
    Kills, Deaths, Damage done, Healing done, are extremely good indicators of performance. Especially if you compare them to someone of the same job on the other side.

    Now, I'll give you that Reaper is slightly different because it has some utility that is not reflected in those metrics. Like using your LB at the right moment to break some guards, get people off the Crystal and win in OT, stuff like that. It's also more of a single target job which will not dish out the same AOE damage as most other jobs.

    It's more of a : If you know how to play the game, you can appreciate what a reaper did for your team kind of thing. Unfortunately, it is by far the job that is used the less efficiently (at least in NA). In lower ranks especially, a reaper is almost always a death sentence.

    You can turn that into an advantage. Like yesterday, I was queuing up for the first time, saw a reaper that was absolutely useless. I switched to reaper and I would win each time I'd face them.
    thats a real round about way of proving their point.
    (3)

  6. #6
    Player
    Dreadz's Avatar
    Join Date
    Jul 2022
    Posts
    80
    Character
    Anri Khatayin
    World
    Adamantoise
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Dartart View Post
    I have yet to see a reaper get over 300k damage in any group I've played with, up to about gold. Can't tell if it's the players or the job.
    200k for me. It usually ends with them at 160k damage dealt and 300k damage taken.

    Quote Originally Posted by GordonGeeko View Post
    Kills, Deaths, Damage done, Healing done, are extremely good indicators of performance. Especially if you compare them to someone of the same job on the other side.

    Now, I'll give you that Reaper is slightly different because it has some utility that is not reflected in those metrics. Like using your LB at the right moment to break some guards, get people off the Crystal and win in OT, stuff like that. It's also more of a single target job which will not dish out the same AOE damage as most other jobs.

    It's more of a : If you know how to play the game, you can appreciate what a reaper did for your team kind of thing. Unfortunately, it is by far the job that is used the less efficiently (at least in NA). In lower ranks especially, a reaper is almost always a death sentence.

    You can turn that into an advantage. Like yesterday, I was queuing up for the first time, saw a reaper that was absolutely useless. I switched to reaper and I would win each time I'd face them.
    Except you don't see any of those metrics until the match is over, at that point they're only good for knowing which player(s) you don't want on your team next match. Don't get me wrong I'm not saying the job is useless, but when the team screen pops up and you get a DRK/RPR/DNC/BRD/SGE and they get WAR/WHM/BLM/NIN/MCH, it's kind of over, unless the enemy is really bad or your team is godly.
    (1)

  7. #7
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by Dreadz View Post
    200k for me. It usually ends with them at 160k damage dealt and 300k damage taken.



    Except you don't see any of those metrics until the match is over, at that point they're only good for knowing which player(s) you don't want on your team next match. Don't get me wrong I'm not saying the job is useless, but when the team screen pops up and you get a DRK/RPR/DNC/BRD/SGE and they get WAR/WHM/BLM/NIN/MCH, it's kind of over, unless the enemy is really bad or your team is godly.
    This exactly, theres been matches where its just a steam roll because of this and i just straight up start /dance in the back XD
    (1)

  8. #8
    Player
    Petite's Avatar
    Join Date
    Jul 2014
    Posts
    373
    Character
    Petite Poutine
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Dreadz View Post
    I'd agree with you here, but since there is no reliable way to gauge a person's skill in PvP, I'll take something like a NIN or MNK over a RPR anytime, any rank.
    You get to play with the same people a lot. You naturally make mental notes of who's good and bad.
    (2)

  9. #9
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by Petite View Post
    You get to play with the same people a lot. You naturally make mental notes of who's good and bad.
    the fact that this happens concerns me.
    (0)

  10. #10
    Player
    Dreadz's Avatar
    Join Date
    Jul 2022
    Posts
    80
    Character
    Anri Khatayin
    World
    Adamantoise
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Petite View Post
    You get to play with the same people a lot. You naturally make mental notes of who's good and bad.
    That, isn't a good thing. So if you get matched up with someone who you know is bad you either have to play twice as good to pick up their slack, give up or hope the enemy team is worse?
    (0)

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