(people talking about the lack of Hegemone)
Absolutely agreed that she was unfortunately the weakest link here even though she should have been a bigger deal, like Agdistis got a nice scene after her fight. At least give her a pre-fight scene like Hesperos so we got to know her better. The good thing is that she is the only key warder that's still alive, as we captured her and Lahabrea said he would stay behind to cure the warders using Athena's equipment. She did look pretty badly affected though… ew. I hope we're going to see a little more of her, but I'm not getting my hopes up on that particular front unfortunately.
(people worried about how it's going to end)
I both like and hate that this tier ends with the implication of
timey-wimey stuff happening, because it makes me hope for an alternate timeline ending where the Ancients can hopefully be free to decide their fate of their own accord, without a plot that contorts itself to conspire against them.
My best case scenario is, of course, that we tell Mankind's First Hero And His Final Hope everything. This literally wouldn't take much effort at all from the devs: just have the quest line end on the player choice of telling or not telling him. They wouldn't have to show us anything after that – just give us the tiniest spark of hope that things might finally go differently for them instead of being stuck in this hopeless time loop of fatalism. Some might not find this satisfying at all, but I would get the littlest bit of validation from it, and people who want Ancients to have the same fate they did in 6.0 would get theirs too.
I hate it, because the chances of me being let down are fairly good.
Whatever happens though… I've enjoyed this tier, and it's the journey that matters, not the destination, right? Well, unless the writers have decided you're going to end up like these distant aliens anyway!

Originally Posted by
Brinne
So, similarly to how I felt after playing the Omega quests, I'll echo: thank you, writers!
I agree. While I didn't feel too much for the Omega quest as a whole at the time, it and now Pandaemonium make me feel like feedback to 6.0 is being listened to, in some way – this is why I made the thread. I don't know how futile the hope that they hear me is, but it doesn't hurt to try… One who tries nothing ends up getting nothing, after all. I'm not just here to wallow in Endwalker negativity within my comfy little Quite Lackluster; if we don't point out when we feel something is a positive step forward then we won't get anywhere.

Originally Posted by
Lauront
(I also happened to do the SGE quest at long last at the same time, which featured a somewhat similar antagonist to Athena/a certain other lady who thought her people had to change by force),
Ohhh nooooo he said the thing out loud!

Originally Posted by
Lauront
and it does show they could push the boundaries in their thinking quite far when motivated to, so I'd be keen to see what creative solutions they would come up with in the face of being unable to directly manipulate dynamis easily.
Well how about…
Lahabrea literally cutting off a part of his soul… and memories… enough that they can manifest as a separate entity that looks just like him… and which is considered unheard of and risky enough that Elidibus expressed surprise at him not dying outright…
Hm.
How about researching and iterating on that. Let's call it… sundering. But with measure, and one's actual consent. What a novel idea…

Originally Posted by
Aneshda
I liked the Story but it would have been a 10/10 if we could have heard Elidibus and Lahabrea Voice in some Scenes. It is only a 6/10 right now.
It's absurd that raid storylines still have barely any voice acting, but sadly expected. But even compared with Eden 8, this one was a let down IMO. At least E8 was a lot more cinematic and featured Gaia too.

Originally Posted by
SentioftheHoukai
While I'll be satisfied if they end up wrapping Pandaemonium's story in a satisfactory manner, it won't change the fact it's too little too late and I'll always remain a mite disappointed their fates are relegated to side content but oh well you get what you get.
I understand what you mean, but unfortunately they can't exactly shove the story they inflicted on us in 6.0 under the carpet (I 100% wish they did though). This feels like getting scraps off the table, but at this point there's not much more they could have done sadly.

Originally Posted by
Theodric
If they can avoid trying to double down on any rhetoric suggesting that the Ancients 'deserved' or 'needed' to be targeted by a genocidal campaign at Venat's behest then that'd be pretty great.
Oh sweatie if only you'd PAID ATTENTION to the story you would know that the Ancients never cared for or respected life at all. I know this, because I've been told so by the resident Saddest Man whose psyche has been ground down to fine dust for however many years by a job that does not fit him at all and who, according to an employee we literally choose to interrogate because she's been working long enough to assess his character, is the kind of guy who didn't seem to have any hobbies or speak much to any human being around him beyond pure professionalism. Look, the mood ring even said he's the only person who FEELS! It couldn't simply be that everyone around him enjoyed their daily lives and jobs and that he may be locked into his own negative bias and cognitive dissonance, no, PLEASE LOOK AT THE CUTE LITTLE HEDGEHOGS!!!