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  1. #11
    Player
    lydiah's Avatar
    Join Date
    Sep 2013
    Location
    Uld'ah
    Posts
    84
    Character
    Shino Takeda
    World
    Adamantoise
    Main Class
    Gladiator Lv 62
    Here are a few other QoL stuff they should consider:

    Structure Construction
    There should be a way to "pin" a construction like a "quest" so I know where I'm at material-wise as I gather, instead of having to add up 3 different structures worth of materials on a separate outside of game notepad to track everything.

    Island's Cowrie
    Really should be a few more things to buy with these, hell make it so you can convert like 1000 to 50 or 100 Seafarer's Cowrie or something. Or as one of the posters above mentioned, use it to improve existing tools in some fashion.

    Landmarks
    The in-game guide says that "The construction of landmarks has a variety of effects on your island experience" which is just untrue. All it does is increase your Mood cap by 5. If there are indeed other bonuses, please make them more apparent. If its only cosmetic, then change the description in the in-game guide as its confusing.

    Edit: Each Landmarks seems to offer the same bonus upfront AND additional benefits per other structures. In the Guide in the Granary section it says that Landmarks will increase the yield of the expeditions. So in short, yes they are cosmetic only (in terms of choosing which to build) but the more you have built, the more benefits you get in the Granary (and most likely other structures as well)

    More Minions
    Having more minions roaming around would be fantastic, just saying

    Orchestrion
    Would be nice if it applied to the entire island, since realistically, we spend more time running around gathering than next to the cozy cabin.

    Customization
    I know its just the first batch of stuff released for it, but right now not much point in visiting friend's island. When maxed out, every island will essentially look the same with only building placement as its main difference. Would be a lot cooler if there was a multitude of customization options to make each island more unique.
    (5)
    Last edited by lydiah; 08-26-2022 at 10:33 AM.

  2. #12
    Player
    Dustytome's Avatar
    Join Date
    Aug 2015
    Posts
    2,707
    Character
    Fox Briarthorn
    World
    Sargatanas
    Main Class
    Culinarian Lv 100
    Quote Originally Posted by lydiah View Post
    Here are a few other QoL stuff they should consider:

    Animal Moods
    Yes I can guess what the progression is, but why isn't it listed in the in-game Guide like everything else is.
    Guide > The Pasture > Feeding Animals > Scroll all the way down.

    Quote Originally Posted by Ranaku View Post
    I mean to be fair i am making over 2k cowries each day from my workshops and you get 2k each week for free through the challenge log. So i don't think it is really that overpriced.
    I'm making about half that. I think I just don't understand the marketing system. There's also the two days per week designated to not selling on the market to factor in. Still a profit being made, but it still feels like they're taking a bigger chunk than they should for how minor a task it is.
    (0)
    Last edited by Dustytome; 08-26-2022 at 09:45 AM.

  3. #13
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    I love the idea of having my GC squad there.
    (0)

  4. #14
    Player
    lydiah's Avatar
    Join Date
    Sep 2013
    Location
    Uld'ah
    Posts
    84
    Character
    Shino Takeda
    World
    Adamantoise
    Main Class
    Gladiator Lv 62
    Quote Originally Posted by Dustytome View Post
    Guide > The Pasture > Feeding Animals > Scroll all the way down.
    OMG... now I feel super dumb. Thank you. How I missed this, I'll never know.
    (0)
    Last edited by lydiah; 08-26-2022 at 10:34 AM.

  5. #15
    Player
    SweetestLily's Avatar
    Join Date
    Jul 2019
    Posts
    303
    Character
    Darling Doll
    World
    Jenova
    Main Class
    Sage Lv 100
    I think the size of the minions needs to be adjusted. They look SUPER small compared to the animals on the island. I wanted to fill my pasture with some minions to make it look more full but the minions look like they could easily get stepped on and flattened by the livestock lol.

    The ability to dye the skin of the buildings would be nice as well.
    (1)

  6. #16
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    I wouldn't be surprised if Isle Sprint isn't a toggle on/off because it can remain applied upon leaving the Island Sanctuary. Two nights ago I was queued in for a dungeon while working on my island, I had sprint on, and the sprint remained on when I loaded into the dungeon. If they can't change that, imagine how that might break savage raiding if you can just have permanent sprint for the entire encounter?
    (3)

  7. #17
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    The island sanctuary is great but the part that’s supposed to be fun in farm sims is resource gathering. Getting me item for every click is not fun. This problem will cause people to bot gather.

    I propose the developers to make gathering like combat. With each hit on the tree or rock is player controlled. We hit the hit box of a tree and see it shake and fall. Then resources fall around us. No point and click to gather.

    If not that maybe increase special chance of more resources dropping and rare resources dropping.
    (4)

  8. #18
    Player
    Yshnal's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    711
    Character
    Nera Mistdancer
    World
    Omega
    Main Class
    Paladin Lv 100
    Quote Originally Posted by wereotter View Post
    I wouldn't be surprised if Isle Sprint isn't a toggle on/off because it can remain applied upon leaving the Island Sanctuary. Two nights ago I was queued in for a dungeon while working on my island, I had sprint on, and the sprint remained on when I loaded into the dungeon. If they can't change that, imagine how that might break savage raiding if you can just have permanent sprint for the entire encounter?
    This makes sense. I didn't notice, or even expect, that a buff specific to the island would still be applied when the player is out of it. Kinda strange that they didn't make it only work while being in that area Maybe they didn't notice, or maybe it's the usual "we can't make it work".
    (0)

  9. #19
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,112
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Yshnal View Post
    This makes sense. I didn't notice, or even expect, that a buff specific to the island would still be applied when the player is out of it. Kinda strange that they didn't make it only work while being in that area ������ Maybe they didn't notice, or maybe it's the usual "we can't make it work".
    I'm curious, do you get a specific IS version of sprint or something? (I haven't done it yet, so I don't know.) If it's just the regular sprint, then it's not a buff specific to the island, but rather a spell that always applies a certain buff to your character. Try activating sprint anywhere else in the world and then quickly changing zones. Sprint will still be active. It's not something that gets confined to a certain area.
    (0)

  10. #20
    Player
    Tzunamis's Avatar
    Join Date
    Aug 2022
    Posts
    1
    Character
    Tzunamis Burwani
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Striker44 View Post
    I'm curious, do you get a specific IS version of sprint or something? (I haven't done it yet, so I don't know.) If it's just the regular sprint, then it's not a buff specific to the island, but rather a spell that always applies a certain buff to your character. Try activating sprint anywhere else in the world and then quickly changing zones. Sprint will still be active. It's not something that gets confined to a certain area.
    Yes, you get a 20s sprint with a 5 second cooldown. So you can keep it up indefinitely although it is on a special action button rather then your hotbar.
    (0)

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