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  1. #1
    Player
    echo78's Avatar
    Join Date
    Aug 2016
    Posts
    78
    Character
    Echo Skyla
    World
    Siren
    Main Class
    Warrior Lv 100
    lol welcome to how extremes were back in 3.1 and 3.2. The devs actually expected the playerbase to be able to do mechanics back then. After midas they learned that the playerbase is actually terrible at this game and can't handle doing mechanics.

    I can't wait until thordan extreme get's the unreal treatment.
    (10)

  2. #2
    Player
    Raoabolic's Avatar
    Join Date
    Nov 2016
    Location
    Bastok
    Posts
    2,119
    Character
    Raogrimm Ironfist
    World
    Coeurl
    Main Class
    Fisher Lv 90
    Quote Originally Posted by echo78 View Post
    lol welcome to how extremes were back in 3.1 and 3.2. The devs actually expected the playerbase to be able to do mechanics back then.

    I can't wait until thordan extreme get's the unreal treatment.
    The final part of that fight where 2-3 mechanics are going off at the same time will be glorious. I'm not a great player by any means but even I thought the Unreal Weapon fight wasn't too difficult, especially with the tank lb3 cheese during the final part, lol. I remember clearing SephiEX back during HW back when everyone went to the mid left or right during the tether/AoE phase during 2nd phase. Blew my mind when I saw people running to the front and sharing the small safe spot during that phase, lol.
    (1)

  3. #3
    Player
    echo78's Avatar
    Join Date
    Aug 2016
    Posts
    78
    Character
    Echo Skyla
    World
    Siren
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Raoabolic View Post
    The final part of that fight where 2-3 mechanics are going off at the same time will be glorious. I'm not a great player by any means but even I thought the Unreal Weapon fight wasn't too difficult, especially with the tank lb3 cheese during the final part, lol. I remember clearing SephiEX back during HW back when everyone went to the mid left or right during the tether/AoE phase during 2nd phase. Blew my mind when I saw people running to the front and sharing the small safe spot during that phase, lol.
    Yeah I also remember going for that super small safe space, gotta keep that uptime lol.

    Quote Originally Posted by Supersnow845 View Post
    Imagine the current playerbase playing the harder extremes and savages with how much more complex the jobs were back then

    Ain’t no way you were mindlessly spamming broil and summoning seraph for every second raidwide back then
    Right? I was surprised they chose to bring back seph for unreal because its the second hardest EX fight behind thordan imo. I probably cleared the fight around 100 times back in 3.2, it was an absolute blast back then with HW jobs. Some of the most fun I ever had playing FFXIV.
    (1)

  4. #4
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,845
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by echo78 View Post
    lol welcome to how extremes were back in 3.1 and 3.2. The devs actually expected the playerbase to be able to do mechanics back then. After midas they learned that the playerbase is actually terrible at this game and can't handle doing mechanics.

    I can't wait until thordan extreme get's the unreal treatment.
    Imagine the current playerbase playing the harder extremes and savages with how much more complex the jobs were back then

    Ain’t no way you were mindlessly spamming broil and summoning seraph for every second raidwide back then
    (6)

  5. #5
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Imagine the current playerbase playing the harder extremes and savages with how much more complex the jobs were back then

    Ain’t no way you were mindlessly spamming broil and summoning seraph for every second raidwide back then
    Jobs were only complex in heavensward, when they overtuned everything. Like, literally everything.

    2.0 things were a lot less complex.
    (2)

  6. #6
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,845
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Jobs were only complex in heavensward, when they overtuned everything. Like, literally everything.

    2.0 things were a lot less complex.
    The 2.0 jobs were still far more complex than they are now as were the 4.0 jobs

    Sure Midas Gordias and thordran EX were overturned tiers but the jobs still required far more to get the most out of them back then, and the mechanics were also harder
    (1)

  7. #7
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Supersnow845 View Post
    The 2.0 jobs were still far more complex than they are now as were the 4.0 jobs

    Sure Midas Gordias and thordran EX were overturned tiers but the jobs still required far more to get the most out of them back then, and the mechanics were also harder
    No, no they were not. 2.0 jobs were incredibly basic. Especially tanks and melee dps.

    Only healers had some nuance, because of cleric stance, which everyone I knew at the time hated the delay of.

    I liked 2.0 jobs because they were simpler. I could tank a fight and call out mechanics without worrying about messing up my rotation. I miss those days
    (1)

  8. #8
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,845
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    No, no they were not. 2.0 jobs were incredibly basic. Especially tanks and melee dps.

    Only healers had some nuance, because of cleric stance, which everyone I knew at the time hated the delay of.

    I liked 2.0 jobs because they were simpler. I could tank a fight and call out mechanics without worrying about messing up my rotation. I miss those days
    To be fair I didn’t play tanks back then so you are probably right, my experience is mostly in healing and healers were definitely at their most complex in 2.0 and 3.0, though I at least remember the casters were quite complex back then, maybe not like 6.0 BLM but better than SMN and more than RDM
    (1)