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  1. #1
    Player
    Issaella's Avatar
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    Apr 2021
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    115
    Character
    Emmylou Sugarbean
    World
    Famfrit
    Main Class
    Summoner Lv 40
    No, because there isn't anything between braindead 1-shot clears (Expert, Normal raids) and miserably hours long wipefests with minimal chance of success. Like I said, last Unreal I could at least make the assumption that if I had 45 minutes to set aside I could get 2 clears for the weekly reward. There is no way that's happening this time.
    (3)

  2. #2
    Player Padudu's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    1,120
    Character
    Padudu Moro
    World
    Zalera
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Issaella View Post
    No, because there isn't anything between braindead 1-shot clears (Expert, Normal raids) and miserably hours long wipefests with minimal chance of success. Like I said, last Unreal I could at least make the assumption that if I had 45 minutes to set aside I could get 2 clears for the weekly reward. There is no way that's happening this time.
    You're giving up before you can even try to see the fight through tbh. Like I said, give it time for people to even touch unreal and grasp the mechanics fully. Sorry this unreal actually has to make you do mechanics and think. :/
    (23)

  3. #3
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,677
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Issaella View Post
    No, because there isn't anything between braindead 1-shot clears (Expert, Normal raids) and miserably hours long wipefests with minimal chance of success. Like I said, last Unreal I could at least make the assumption that if I had 45 minutes to set aside I could get 2 clears for the weekly reward. There is no way that's happening this time.
    Because Ultima was never an EX fight. They essentially beefed up a hard made back in ARR. Hence why it never got the Extreme moniker. Sephirot, on the other hand, is how Extreme fights used to be. Granted, he's arguably the hardest ever released before we saw a gradual decline to what EXs are now: chump fights for the most part. If you've done Unreal since it released, Sephirot isn't that much harder than Titan or Leviathan were in PF. People are simply too used to the faceroll of Ultima.
    (3)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  4. #4
    Player
    Valkyrie_Lenneth's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by ForteNightshade View Post
    Because Ultima was never an EX fight. They essentially beefed up a hard made back in ARR. Hence why it never got the Extreme moniker. Sephirot, on the other hand, is how Extreme fights used to be. Granted, he's arguably the hardest ever released before we saw a gradual decline to what EXs are now: chump fights for the most part. If you've done Unreal since it released, Sephirot isn't that much harder than Titan or Leviathan were in PF. People are simply too used to the faceroll of Ultima.
    He was a minstrels ballad fight, a moniker given to most story "extremes"
    (1)

  5. #5
    Player AwesomeJr44's Avatar
    Join Date
    Apr 2020
    Location
    Amaurot
    Posts
    1,128
    Character
    Marel Nobelle
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ForteNightshade View Post
    Because Ultima was never an EX fight. They essentially beefed up a hard made back in ARR. Hence why it never got the Extreme moniker.
    Thordan EX is a minstrel's ballad fight. THORDAN EX. So is Nidhogg, Tsukuyomi, and Hades. A fight having 'the minstrel's ballad' in the title isn't a sign of the fight being easy/just a harder version of normal.
    (1)
    Last edited by AwesomeJr44; 08-26-2022 at 05:15 AM.

  6. #6
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,677
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    He was a minstrels ballad fight, a moniker given to most story "extremes"
    Admittedly, I forgot they started that with Ultima. Regardless, the moniker is entirely misleading because Ultima is nowhere close to the difficulty of those who came before or immediately afterwards. Even the oft mentioned "easy" EXs in Garuda and Shiva were noticeably harder than Ultima.
    (0)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  7. #7
    Player
    Issaella's Avatar
    Join Date
    Apr 2021
    Posts
    115
    Character
    Emmylou Sugarbean
    World
    Famfrit
    Main Class
    Summoner Lv 40
    Quote Originally Posted by ForteNightshade View Post
    Admittedly, I forgot they started that with Ultima. Regardless, the moniker is entirely misleading because Ultima is nowhere close to the difficulty of those who came before or immediately afterwards. Even the oft mentioned "easy" EXs in Garuda and Shiva were noticeably harder than Ultima.
    Would it kill them to scale the Unreals to a uniform or even similar difficulty when they upscale them? If UW is so faceroll compared to the rest then all it did was lure people in and then punt them back out after one patch. It's not like people are going to magically be able to handle Seph Unreal unless they can already handle current Sav. At which point Unreal just becomes another piece of content that only <20% of the population gets to clear.
    (0)

  8. #8
    Player
    Tlamila's Avatar
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    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Issaella View Post
    Would it kill them to scale the Unreals to a uniform or even similar difficulty when they upscale them? If UW is so faceroll compared to the rest then all it did was lure people in and then punt them back out after one patch. It's not like people are going to magically be able to handle Seph Unreal unless they can already handle current Sav. At which point Unreal just becomes another piece of content that only <20% of the population gets to clear.
    The whole point of Unreal fights is to experience old EXes as they were originally, just with current cap kits. And they actually DID nerf Sephirot, it's originally harder. So idk why you expect them to be all the same, since they've never been all the same. Even current EXes aren't all the same.
    And people who did Ultima Unreal probably also did the previous ones, which were nothing like it, and if they ddn't they should know they existed.
    Also there's literally no obligation to clear Unreal, it's something you do for fun. The rewards are quite grindy and you can get them with much less effort with gil, from the mb, since they're tradable. Why do you even wanna do them if you don't like them? Same with everybody else. It's not fun for you, just don't do it.
    (3)

  9. #9
    Player
    Issaella's Avatar
    Join Date
    Apr 2021
    Posts
    115
    Character
    Emmylou Sugarbean
    World
    Famfrit
    Main Class
    Summoner Lv 40
    I liked UW, I could do it without feeling brain-friend afterward. I felt I was being adequately rewarded for my time even if the rewards were somewhat random/grindy. I could clear it on my main an alt in 90min total each week. I could carry as a healer and not have to worry about the braindead DPS eating every mechanic. I could make a mistake or misjudgement without immediately dieing or wiping the party.

    Seph might as well be a Savage in terms of personal responsibility. One f-up by one person missing a mechanic is frequently a wipe. And with how tight the DPS check is, 3-4 deaths in p3 is a wipe to enrage so you might as well just wipe and reset if there are any deaths and save the time.
    (0)

  10. #10
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,677
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Issaella View Post
    Would it kill them to scale the Unreals to a uniform or even similar difficulty when they upscale them? If UW is so faceroll compared to the rest then all it did was lure people in and then punt them back out after one patch. It's not like people are going to magically be able to handle Seph Unreal unless they can already handle current Sav. At which point Unreal just becomes another piece of content that only <20% of the population gets to clear.
    The whole purpose of Unreal is to scale fights to current level while retaining all of their original design, flaws and all. This is why fights like Leviathan felt extremely janky given they've long since abandoned percentage phase skipping and that fight was notorious for having awful skips if DPS was inconsistent. I do agree that releasing Ultima was probably poor foresight on the part of the dev team since it was never intended to be an Extreme fight in the first place. Ironically, they intended for Sephirot to come in 6.1 but Yoshida changed it to Ultima due to the ARR rework. Make of that what you will. As for the whole 20% argument. A lot more people than that can and will be clearing Sephirot. Just because you can't doesn't mean others have the same problem. If anything, it'll be the poor reward structure of Unreal that deters people as the weeks go by rather than the difficulty.
    (1)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."