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  1. #21
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    I should be able to select item I’m looking for and the gathering material I need should appear on the maps.
    (0)

  2. #22
    Player
    CienFleur's Avatar
    Join Date
    Oct 2015
    Location
    Ul'Dah
    Posts
    234
    Character
    Malik Knight
    World
    Phoenix
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by DixieBellOCE View Post
    1. Isle Sprint - Have it toggle on, and stay on. Having to constantly click it every 15-20 seconds is just annoying for something that should just be a constant buff.

    2. Seafarer Cowries - items that take 6 hours to craft give you.. 72?
    Some upgrades require 1000+ in the early levels.. that's almost 4 days of time gating with 2 workshops just to upgrade certain EARLY features of the island...

    3. Gathering 1 item at a time - Incredibly boring, at least make upgraded tools give more items per harvest. Picking up 1 sand with your hands vs picking up more sand with a shovel?

    4. orchestrion - Let it play all over the island, currently i just /bgm 0 and play orchestrions on youtube.

    5. Building Design - Can we get multiple designs, every island i have seen so far is just a clone, no differences in buildings at all, why cant we have 'Sharleyan/Gridania/Uldah/Empyreum' styled buildings?
    #1 Yes Plz
    #2 OH YES
    #3 OOH YES
    #4 Yes Kinda
    #5 It's New So... More Will Come Soon
    (0)

  3. #23
    Player
    Greyhawk's Avatar
    Join Date
    Aug 2013
    Posts
    698
    Character
    Coven Whitewolf
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Ranaku View Post
    A second workshop isn't that bad, just set up some crafts in it and wait a day. Your puppets crafting you stuff gives you tons of exp and cowries and you need both to upgrade. So workshops are better until you need mats which you can get through the granary expeditions.

    Not to mention that you get weekly 2k cowries through the challenge log. One of the objectives needs you to ship 20 workshop crafts so the more workshops you have the faster you can get that challenge done and use the cowries to upgrade your island. ^^
    I'll keep it around then, and schedule my agenda out using it.

    Quote Originally Posted by Deveryn View Post
    Rank 5 opens up the new tools for the new area to be opened.
    Yeah I know, I was under the impression that I needed a workshop for a team, but turns out I just had to make the shovel to get mats, to make the toolset the mammet needed and it let me progress. I simply misunderstood its needs. I'm back chugging along.
    (1)

  4. #24
    Player
    Momo_Kozuki's Avatar
    Join Date
    Apr 2021
    Posts
    488
    Character
    Momo Kozuki
    World
    Tonberry
    Main Class
    White Mage Lv 100
    This content is said to receive major updates every two big patches. I guess QoL improvements can be squeezed in between.


    I wish for permanent sprint toggle that pvp have.


    Also, I wonder if I can make shortcut of the island UI's buttons on hotkey bars. Would be much faster than click and click buttons.


    I'm not far enough into the island, but a system of convenient teleport points (just set up a chocobo stable for lore sake) to the four cardinal direction of the island would be cool. I'm tired of running through a narrow path from my base to access the island's gathering areas.
    (1)

  5. #25
    Player
    SpiritTamer's Avatar
    Join Date
    May 2015
    Posts
    171
    Character
    Lagi Honeyleaf
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Deveryn View Post
    Rank 5 opens up the new tools for the new area to be opened.






    I've been doing that since they announced it because that's exactly what it was going to be. I used to play those a bit. I honestly don't mind it being here. I like this style and I know I'm not alone, otherwise they wouldn't have introduced this.
    I like it as well. Those kind of games are relaxing and also fun to me.
    (1)

  6. #26
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    Gathering one item is really tedious and gets old quick. The problem isn’t gathering, it’s point and clicking non stop. I would be nice if we could actually hit the trees, ground and rocks with our tools. Like hitting a hit box on a boss and watch bags of rocks, wood etc. fall to the ground or into our inventory. My point is If I can take out my axe, run at a glowing tree a swing my axe like a weapon and hit the hit box. That would be a lot of fun. Pointing and clicking isn’t fun.

    Good example is every farm sim game where you hit the rocks and tress a couple of times. The rocks would break and the tree would fall over. I think the devs have something good here and I hope they build upon it. This solo content is actually fun.
    (0)

  7. #27
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by LalafellDown View Post
    Gathering one item is really tedious and gets old quick. The problem isn’t gathering, it’s point and clicking non stop. I would be nice if we could actually hit the trees, ground and rocks with our tools. Like hitting a hit box on a boss and watch bags of rocks, wood etc. fall to the ground or into our inventory. My point is If I can take out my axe, run at a glowing tree a swing my axe like a weapon and hit the hit box. That would be a lot of fun. Pointing and clicking isn’t fun.

    Good example is every farm sim game where you hit the rocks and tress a couple of times. The rocks would break and the tree would fall over. I think the devs have something good here and I hope they build upon it. This solo content is actually fun.

    It starts off slow, but it looks like we move toward using the granaries and they return rare harvests for use in some of the better craft recipes to earn more coin.
    (0)

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