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  1. #11
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by GeminiReed View Post
    B-but muh lore is one of the worst reasons to gate content especially when a studio uses homegrown IP. They have the ultimate flexibility to change things so nope, not an excuse.


    At this point I've got so much Arksadora Tribal currency I'm probably set until 7.0. If EW is anything like ShB you're absolutely flooded with materia.

    It got so bad I'd just sell off the discretes (eg. Savage Aim VIII) and keep stacks of the current Cracked Whatsitclusters. Again this is something the studio has complete control over. Don't want new people to get materia they can't get yet? Switch it to something based on their current MSQ progression or just flat out don't offer it.
    You're still not getting it.
    This is endgame content.
    This is the Doman Reconstruction.
    This is the Ishgard Restoration.

    They have a roadmap of types of endgame content, which includes things like Raids, Trials, Alliance Raids, Relics, etc. And included in that are the 'exploration zones' and crafter/gatherer/building stuff. They mix it up a bit each expansion but the same boxes need to be ticked one way or another.

    The island vendor content is exactly the same stuff we got from the Ishgard Restoration scripts. That's what this content is.
    (10)

  2. #12
    Player
    Lunalepsy's Avatar
    Join Date
    Mar 2016
    Posts
    1,140
    Character
    Yxiah Eruyt
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Puremallace View Post
    So it is pretty obvious the only limitation of Island Sanctuaries is the server space it takes to run the system and cost associated with it.

    It is a lvl 1 quest in Sharlayan that sends you to Moraby Drydocks. Either they are beta testing the system on end game players with the expectation of expanding it or they just could not think of a better place.

    I think the best option would be to put it in Ishgard as a lvl 61 quest. This solves the issue of a bunch of f2p players taking up server space and brings it lower in level enough to give everyone the ability to access it.

    In the long term forcing people to do what will end up being 400+ hours of MSQ just to access Islands after 6.0 Endwalker is pretty extreme for new people.
    I lost interest as soon as I realized gardening was instanced. I was hoping for at least one plot so we can do our thing since housing is a nightmare. Oh well!
    (1)

  3. #13
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,950
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    The npc is in Drydocks is so friends can visit who aren't endgame that's all.
    (2)
    Last edited by LaylaTsarra; 08-25-2022 at 04:41 AM.

  4. #14
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by GeminiReed View Post
    B-but muh lore is one of the worst reasons to gate content especially when a studio uses homegrown IP. They have the ultimate flexibility to change things so nope, not an excuse.

    B-but it's not muh lore. It's XIV's lore and if you actually follow it along, it makes sense. It's a fantasy game, but things should still make some actual sense.

    Just because you don't like something they've done, they're not going to bend over backwards and change every little thing for every person with a gripe.

    If you want to go off and design a game that awards a player an island in the middle of a heated conflict, you're very much welcome to. We all signed the same agreement where they can do what they want when they want.
    (4)
    Last edited by Deveryn; 08-25-2022 at 04:38 AM.

  5. #15
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,193
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Irenia View Post
    To be fair, Palace of the Dead was current content on release, and It did not require level 60 to get started. The fact that it gave access to level 60 stuff didn't matter.

    Then again, it was back in Heavensward, and Heaven on High is expansion locked, so maybe they've moved on from making content that is useful for people both in current content at time of release and still catching up.
    But PotD was designed for the purpose of leveling alt jobs, so it makes sense that it would be available early on. Lorewise, it also needs only a minimal amount of progression that has likely already occurred by the time you reach the entrance for PotD anyway.

    Island Sanctuaries are designed as endgame content providing endgame rewards. It doesn't make sense for that to be available at earlier levels.
    (2)

  6. #16
    Player
    Puremallace's Avatar
    Join Date
    Nov 2019
    Location
    Eorzea!
    Posts
    847
    Character
    Pure Mallace
    World
    Siren
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Seraphor View Post
    It earns you endgame level gear (e.g. grade IX and X materia)
    It's basically this expansions version of the Doman Reconstruction or Isgard Reconstruction and new Diadem.
    Its locked behind the MSQ because it's current content.
    It's that simple, there's nothing else to read into here.
    It is a completely different game mode inside of FF14. Putting into words how much they lose out on by not realizing what they just added to an MMO is just an understatement. They need to realize the gold mine they have struck here and figure out how to capitalize on it quickly.

    This cannot just be treated like an "Endwalker" feature and should be a core feature of the MMO itself. This is up there in terms of housing in how important it is and that is unlocked at what level 5??!?!?
    (1)

  7. #17
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Puremallace View Post
    It is a completely different game mode inside of FF14. Putting into words how much they lose out on by not realizing what they just added to an MMO is just an understatement. They need to realize the gold mine they have struck here and figure out how to capitalize on it quickly.

    This cannot just be treated like an "Endwalker" feature and should be a core feature of the MMO itself. This is up there in terms of housing in how important it is and that is unlocked at what level 5??!?!?
    Is this a joke?

    It's simpler than gathering.
    It's simpler than crafting.
    It's simpler than housing.
    It's simpler than gardening.
    It's simpler than retainer ventures.

    It's worse than all of those individual systems that already exist in the game, it's just all in one place, in a shiny new location.

    It'll be forgotten in 7.0 and replaced entirely in 7.2.
    (5)

  8. #18
    Player
    Dels's Avatar
    Join Date
    Mar 2014
    Posts
    87
    Character
    Dels Pyromaze
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    OP it does not matter what suggestion you post on this forum, there will always be people coming in to say "no, your suggestion is bad. it has to be the way it is right now. why? because that's how SE chose it to be. so it has to be this way. the fact that it is this way proves why the design is the way it is - because if it wasn't this way, then it wouldn't be this way, and it has to be this way because this is the way it is."
    (3)

  9. #19
    Player
    Balmung_Griffin's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    291
    Character
    Balmung Griffin
    World
    Sargatanas
    Main Class
    Dragoon Lv 100
    Maybe they want to entice people into subscribing the game and paying for 3 more expansions?

    If they wanna get some money this way I'm all up for it, much better than cash shop.

    What happened to playing the game to unlock stuff? Jeez...
    (0)

  10. #20
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Seraphor View Post
    You're still not getting it.
    This is endgame content.
    This is the Doman Reconstruction.
    This is the Ishgard Restoration.
    Ishgard Restoration? Endgame content?

    And calling Doman Reconstruction "content" is a big stretch. "Sell your junk here" with some fluff.

    Ishgard Restoration is done, and was never really a viable draw for players, its existence now and for much of its life was purely for easy leveling. By no means whatsoever could Doman Reconstruction be considered content capable of drawing in players.

    Island Sanctuary is a feature that could and should be promoted and made more readily accessible to draw in and retain new markets. Huge miss on the dev's part to not see the significant potential for increased profits by providing access to this feature at a more reasonable level range

    But leveling is fast and easy
    Sure, but clearing everything through 90 story is still a tall order for something that doesn't even relate to the gameplay through that point. This isn't like Eureka/Bozja where there's a reason behind getting that far in the story, because you're going to be using that capped combat job in that content.

    Unless Island Sanctuaries are utilizing level 90 combat, it's absurd to gate it so far into the story and miss out on retaining players that burn themselves out trying to push through just to get to unrelated side content that might appeal to them.
    (3)

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