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  1. #1
    Player
    Bsrking5's Avatar
    Join Date
    Mar 2018
    Posts
    1,018
    Character
    Alpha Lupi
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Already at rank 6 and I see a problem. Mammets ventures cost seafare tokens. Seafare tokens are slowly gained by set timers. Island tokens are next to useless, make the grainery take island tokens instead of seafare tokens.
    (6)

  2. #2
    Player
    LittleChickenNugget's Avatar
    Join Date
    Aug 2015
    Posts
    538
    Character
    Hana Kaneuchi
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Bsrking5 View Post
    Already at rank 6 and I see a problem. Mammets ventures cost seafare tokens. Seafare tokens are slowly gained by set timers. Island tokens are next to useless, make the grainery take island tokens instead of seafare tokens.
    Even if they raised the cost of the items, definitely. This is going to end up being a slog that people will forget about quickly once the excitement wears off and they realize it's gonna take weeks or months to even get a single hair style.
    (4)

  3. #3
    Player
    xbahax92's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    1,099
    Character
    Flan Vongola
    World
    Raiden
    Main Class
    Warrior Lv 90
    I also dont understand why we have to upgrade via seafarer tokens. So far, it's not very common to gain them? and all good rewards are tied to them.

    Meanwhile Islander rewards seem kinda lackluster? Would of been a better reason to gather materials > sell them for Islander Cowrie > build/upgrade facilities + use them for ventures.
    (4)

  4. #4
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by xbahax92 View Post
    I also dont understand why we have to upgrade via seafarer tokens. So far, it's not very common to gain them? and all good rewards are tied to them.

    Meanwhile Islander rewards seem kinda lackluster? Would of been a better reason to gather materials > sell them for Islander Cowrie > build/upgrade facilities + use them for ventures.
    Chain your recipes and build 3 workshops first, once you start building up groove they come in thick and fast. I only have 2 workshops and my 2nd day is not finished yet and have made 613 so far compared to my lackluster 1st day of 291. Second day final total 757. So with a third workshop you will probably make 1000 a day (5000 a week) I dont think that's too bad for doing nothing.

    Quote Originally Posted by NovalisCrystalis View Post
    I came here to type very much this. I do not personally like Island Sanctuary. I have to wait for workshops to gain blue shells? really? Unless I'm missing something lmao. I'm not fond of real-time mechanics. I wish it was more in game time. It would feel more immersive I feel. Or be it like Animal Crossing where alot of events happen like random appearances off-shore, or various npcs come to talk to you etc. Events to excite the player. I've played Harvest Moon, Star dew and animal crossing, and story of seasons and all especially harvest moon were great games. The mobile game feeling is having one currency that is difficult to get but it gives you that good stuff, optional and mandatory stuff if you wanna expand your "paradise". The fact the green shells dont even provide no benefits to your island is disappointing.
    I was looking forward to live in the Island and feel free and relaxed to do content not ..wait for the next day to do anything. Anyway came here to give my 2 cents. I love this concept so I felt the need to type this here.
    Green tokens should be scrapped and we should be able to trade the mats for blue tokens. Then it would feel like im actually gathering for a goal instead of it just for exp. They should also change it so you can turn in the crafted items for blue tokens too.

    Also add some repeatable quests i.e bring me 10 apples receive X blue tokens and X exp maybe even leves?
    (1)
    Last edited by Masekase_Hurricane; 08-25-2022 at 05:06 PM.

  5. #5
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Bsrking5 View Post
    Already at rank 6 and I see a problem. Mammets ventures cost seafare tokens. Seafare tokens are slowly gained by set timers. Island tokens are next to useless, make the grainery take island tokens instead of seafare tokens.

    The problem is you went too fast. The tagline on this is "living the slow life" and you couldn't help but grind it out. It was designed like those other idle mobile games that have timed tasks going for hours and days at a time. Going too fast is going to leave you short on currency and materials.
    (1)