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  1. #1
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,649
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 99
    Quote Originally Posted by TheDustyOne View Post
    I think what they meant was that the developers initially said was such a thing was impossible (with modders then proving that it wasn't,) only for Square to eventually make their own native implementation. Console users now are able to have this same "impossible" thing of having a checkmark over a minion item.
    The closest words in Japanese for "Impossible" are 無理 (unreasonable), 不可能 (improbable, impossibility), and ありえない (not possible). They all get translated into English as "impossible".

    The problem is that the developers of this game speak Japanese and the players on the North American forums generally do not. I'd have to see the original untranslated comment in order to determine context. I have no idea in which context such words were read. I do know that the developers are loath to comment on anything specific with regard to what can, or can't, be done given the current engine. I suspect that the actual translation was more like "we can't do this now" with an implied "we might look into it".

    Anything is 'possible' from a modders point of view, including a mod playing the game rather than the player actually pushing buttons on PC. Just because it is possible in a mod, should the developers work to add that feature to the game? Should we praise all modders for "doing the impossible" at this point, given that mods are what allow bots to function in-game?
    (2)

  2. #2
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    668
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by DPZ2 View Post
    The closest words in Japanese for "Impossible" are 無理 (unreasonable), 不可能 (improbable, impossibility), and ありえない (not possible). They all get translated into English as "impossible".

    The problem is that the developers of this game speak Japanese and the players on the North American forums generally do not. I'd have to see the original untranslated comment in order to determine context. I have no idea in which context such words were read. I do know that the developers are loath to comment on anything specific with regard to what can, or can't, be done given the current engine. I suspect that the actual translation was more like "we can't do this now" with an implied "we might look into it".

    Anything is 'possible' from a modders point of view, including a mod playing the game rather than the player actually pushing buttons on PC. Just because it is possible in a mod, should the developers work to add that feature to the game? Should we praise all modders for "doing the impossible" at this point, given that mods are what allow bots to function in-game?
    If that's the case, then I can give the benefit of the doubt in regards to the devs here, but then it's up to the translators to properly get across that it isn't "impossible". More often than not it ends up coming across as "we can't do this at all" vs "we won't now" or "it's not worth it". Square at the end of the day needs to be better at communicating to us about these things over here.

    As for the other comment on mods, I was only speaking in regards to the checkmark idea, I can agree that not everything that mods do should be implemented into the game. But otherwise it shouldn't be unfeasible to ask for things like having magic damage be properly telegraphed with the UI so that Dark Mind doesn't end up being a useless button, rather than having the UI team come up and say no because it'd require sending more data packets when that's something the client already knows and already can distinguish within the battle tab.
    (3)
    Last edited by TheDustyOne; 08-22-2022 at 09:11 AM.