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Thread: Melee Magic DPS

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  1. #1
    Player
    Espon's Avatar
    Join Date
    Aug 2013
    Posts
    965
    Character
    N'kilah Razhi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Hasrat View Post
    It'd be nice, but I suspect anything that falls outside the current gear framework would be very unlikely. The problem being, currently no gear exists that would suit their stat needs. Sharing caster gear would leave them defensively weak, presumably undesirable for melee jobs, and there are no other gear options with a caster's main stat, STR being unlikely to "fit" for any magic DPS.

    Same reason why I wouldn't expect any magic-based tanks or physical healers.
    They can easily add a trait that increases their physical defense and max HP if survivability for them is an issue.
    (2)

  2. #2
    Player
    Stepjam's Avatar
    Join Date
    Jul 2019
    Posts
    1,203
    Character
    Gabriel Morgan
    World
    Adamantoise
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Espon View Post
    They can easily add a trait that increases their physical defense and max HP if survivability for them is an issue.
    They could, but personally I don't think this theoretical class should use caster gear because it wouldn't fit the aesthetic at all of a magic KNIGHT. Sorta like how I think Dancer should have been scouting gear, not aiming. Scouting gear makes much more sense for the idea of a free flowing dancer. AND they would use the same primary stat anyway. Oh well...
    (1)

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