Quote Originally Posted by RyuDragnier View Post
If you balance something in PvP, it often doesn't break it in RvR because you're already balancing around smaller scale combat.
Melee enduring so much isn't a big problem for me in CC but in FL it is. Same with the amount of stuns and ailments. If up to 5 players can stunlock you it's bad enough but 48? This balancing for CC ruined FL imho.