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  1. #101
    Player Darthgummibear's Avatar
    Join Date
    Aug 2021
    Posts
    852
    Character
    Angrypillow Duvall
    World
    Marilith
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Raikai View Post
    Oh, I'm not disagreeing with you, but rather adding up to it.

    I'm yet to see a really solid argument against the idea, to be honest.
    Neither have I. Just about every viewpoint I've seen against it has been myopic at best.
    (2)

  2. #102
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by Raikai View Post
    The irony of it all is that the items that people DO gravitate towards (i.e. 2B boots, valentione waistcoat, etc) are already free to use cosmetic items.
    I suspect part of the reason for this is many people going "oh, hey, unrestricted glamour! I can make a glam that doesn't look like every other healer/tank/whatever set out there!"

    (I mean, the other part of it is that whenever there's a new glamour item that can be used everywhere, people start to look at it and try to figure out what they can do with it. Combine with the previous, especially since everyone will do that at the same time when the glamour lands...)
    (3)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  3. #103
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by GeminiReed View Post
    The designers should be under the same restriction as the players with stiff penalties for their managers should an NPC wearing an impossible set get released. I know, completely unlikely but imagine how fast they'd change their tune about job locking.
    That makes no sense and shows little understanding of how things work on the developer side. Every piece of gear is essentially two parts: the stats and the look assigned to it.

    No restrictions are being ignored where none exist.
    (0)

  4. #104
    Player Darthgummibear's Avatar
    Join Date
    Aug 2021
    Posts
    852
    Character
    Angrypillow Duvall
    World
    Marilith
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Deveryn View Post
    That makes no sense and shows little understanding of how things work on the developer side.
    Pot, meet kettle.
    (4)

  5. #105
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Darthgummibear View Post
    Pot, meet kettle.
    Not at all. I never make claims to be an expert like ya'll do. I'm not looking through the lens of the end product, but how it comes together. Or are you trying to honestly tell me every clothing item the art team makes has stats set by the very artist that made it? If you would actually try to counter my point, please say more than this terse trite nonsense.
    (0)

  6. #106
    Player
    Arzalis's Avatar
    Join Date
    Aug 2013
    Posts
    411
    Character
    Kemi Epoc
    World
    Balmung
    Main Class
    Machinist Lv 82
    Quote Originally Posted by Deveryn View Post
    Not at all. I never make claims to be an expert like ya'll do. I'm not looking through the lens of the end product, but how it comes together. Or are you trying to honestly tell me every clothing item the art team makes has stats set by the very artist that made it? If you would actually try to counter my point, please say more than this terse trite nonsense.
    All items in the game have an ID assigned to them, even the ones NPCs wear. They just reuse existing items in most cases. There's no "assigning stats" or whatever.

    We can actually look up the items the NPCs are wearing by their id and data, and they often straight up wear conflicting items according to the item ids. They just ignore the restrictions by forcing them to wear it. NPCs aren't subject to the same rules players have. They don't even change gear, for starters.
    (5)
    Last edited by Arzalis; 08-06-2022 at 06:16 AM.

  7. #107
    Player
    Treesus's Avatar
    Join Date
    Feb 2022
    Posts
    72
    Character
    Merrill Ashentreesus
    World
    Cactuar
    Main Class
    Machinist Lv 90
    I dont disagree overall, but I also feel if you just let someone glam any item of any job to anything, it would take away a big reason for people to lvl alt jobs. Id pose a better option would be a system that rewards people who go out of their way to lvl alt jobs with the ability to have a greater variety of glams. AKA, if I have a tank at lvl 50, I can use any tank item that is lvl 50 and under to glam on any job, however I wouldnt be able to use lvl 80 tank glams on anything else till I have at least one tanking job at 80.
    (1)

  8. #108
    Player
    Lihtleita's Avatar
    Join Date
    Jan 2018
    Posts
    936
    Character
    Lihtleita Lonstyrmwyn
    World
    Lich
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Treesus View Post
    I dont disagree overall, but I also feel if you just let someone glam any item of any job to anything, it would take away a big reason for people to lvl alt jobs. Id pose a better option would be a system that rewards people who go out of their way to lvl alt jobs with the ability to have a greater variety of glams. AKA, if I have a tank at lvl 50, I can use any tank item that is lvl 50 and under to glam on any job, however I wouldnt be able to use lvl 80 tank glams on anything else till I have at least one tanking job at 80.
    wow a way to replace the cross class skill incentive that was removed 3 expansions ago with something that wont make you feel like tearing your hair out
    (1)

  9. #109
    Player
    Treesus's Avatar
    Join Date
    Feb 2022
    Posts
    72
    Character
    Merrill Ashentreesus
    World
    Cactuar
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Lihtleita View Post
    wow a way to replace the cross class skill incentive that was removed 3 expansions ago with something that wont make you feel like tearing your hair out

    Ya know I dint even think of it like that, but yeah also a good point. I just feel like lvling alt jobs should have more...incentive. I love doing it to an extent, but outside of the shadowbringers reward most of them are...pretty lame. Allowing people to glam anything by at least having one job that uses that piece lvled seems like it would just give all the incentive people would need. At worst people would have to waist a bit of time lvling the newest job in that group, at best it would get people to broaden their horizons when it comes to jobs and give people a really useful QoL reward for it.
    (1)

  10. #110
    Player
    Arzalis's Avatar
    Join Date
    Aug 2013
    Posts
    411
    Character
    Kemi Epoc
    World
    Balmung
    Main Class
    Machinist Lv 82
    Quote Originally Posted by Treesus View Post
    I dont disagree overall, but I also feel if you just let someone glam any item of any job to anything, it would take away a big reason for people to lvl alt jobs. Id pose a better option would be a system that rewards people who go out of their way to lvl alt jobs with the ability to have a greater variety of glams. AKA, if I have a tank at lvl 50, I can use any tank item that is lvl 50 and under to glam on any job, however I wouldnt be able to use lvl 80 tank glams on anything else till I have at least one tanking job at 80.
    I actually think this implementation would be great and probably the ideal one. It fits in with the rest of the design of the game, too.

    My only fear is asking SE to redesign how it works since they are already seemingly reluctant to do it. No sense giving them even more excuses like the lazy weapon excuse no one was even asking for.
    (4)
    Last edited by Arzalis; 08-06-2022 at 11:07 AM.

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