Honestly, I would love it to become a fairy mage and call it a day. It basically is that now tbh. I don’t see any war mech stuff anymore being added to the job.
Just make it a fairy mage and have us cycle through different types of faeries and fae dragons for buffs and heals and be done with it. Right now the job seems so disconnected it’s sorta ridiculous.
With that comment they made during the job actions video about not knowing what else they can add to scholar I can see them reaching their point where a rework is imminent. Like with summoner.
Well, they knew that this was an option, and it didn't fit within their design constraints, which is the issue.
They didn't know what they could add, under the constraints they put themselves under.
And those constraints should be reevaluated, if it is blocking SCH (or any job) from getting new stuff.
As everyone else in the thread has said, they can’t go anywhere with any of the healers or tanks and most DPS. I won’t be shocked if we get 7 or 8 reworks next expansion bc so many jobs have hit the limit.
This is kinda where I sit and go, okay if you are legit running into job problems where you added a random buff because you had nothing else to give it 1 expansion after the grand healer rework doesn’t that strongly indicate that healers are not going in the direction you want them toWell, they knew that this was an option, and it didn't fit within their design constraints, which is the issue.
They didn't know what they could add, under the constraints they put themselves under.
And those constraints should be reevaluated, if it is blocking SCH (or any job) from getting new stuff.
I love expedience I’m glad they did something other than just “here’s another giant potency heal you don’t need” but it speaks to a greater problem if it is diets because they have no ideas left
It's because they're understaffed for a high budget MMO, and that short staff is a bunch of DPS players who don't like healing. They don't understand it. DPS mains who don't care about support roles have a rigid, oversimplified view on what support roles are "supposed" to do, and they design healers in FFXIV to fall in line with that view.
"You support us. You heal us. You buff us. Whatever you're doing when you're not performing your "primary role" is irrelevant. That's your role. Just....heal more. You get your jollies from healing right? Just cast that more."
There's no moment of clarity where they understand the frugality mindset. Efficiency. Whittling things down to their most streamlined. DPS classes do this too, but it's to do more damage. They look at healers carelessly and assume healers do that so they can heal more. It's not how that works, but it's a paradigm that's painfully obvious in everything they do to (and say about) this role.
Until they get someone who actually understands how healers think and play at a level beyond "you have a gajillion healing spells so you're okay right?", there's never going to be a direction for SCH, or any of the other three healers for that matter, to go that's not pointless random flailing at a problem they utterly fail to understand.
I still can’t get over the fact that they fired their healing dungeon tester because he got too good at healing the game; why do they think they can just flail about wildely on a role force into every single content, like do we want more 5.0 queue times on a more permanent basisIt's because they're understaffed for a high budget MMO, and that short staff is a bunch of DPS players who don't like healing. They don't understand it. DPS mains who don't care about support roles have a rigid, oversimplified view on what support roles are "supposed" to do, and they design healers in FFXIV to fall in line with that view.
"You support us. You heal us. You buff us. Whatever you're doing when you're not performing your "primary role" is irrelevant. That's your role. Just....heal more. You get your jollies from healing right? Just cast that more."
There's no moment of clarity where they understand the frugality mindset. Efficiency. Whittling things down to their most streamlined. DPS classes do this too, but it's to do more damage. They look at healers carelessly and assume healers do that so they can heal more. It's not how that works, but it's a paradigm that's painfully obvious in everything they do to (and say about) this role.
Until they get someone who actually understands how healers think and play at a level beyond "you have a gajillion healing spells so you're okay right?", there's never going to be a direction for SCH, or any of the other three healers for that matter, to go that's not pointless random flailing at a problem they utterly fail to understand.
I can't remember if "add" or "needed" was the phrasing used to describe SCH in the LL, but it was disappointing regardless considering that SCH arguably got the least flattering exposition out of the showcase; and Expedient wasn't something we expected them to add, nor did SCH mains feel it was needed.
Because of the direction they have gone with healers; this team is likely to be very reluctant to do anything that would send the role spiraling back to late 3.x. My gut tells me that they feel they have 'stabilized' the healing role, and plan to keep it that way. What that means for SCH goes back to those words we heard at the live letter. We could toss all kind of ideas at this dev team of what they could do with SCH, and I would wager their think tanks came up with some interesting ones between ShB and EW, but none of it sticks to the wall because of the potential to destabilize the role.
Somehow, someway though, that meme became one of the game's best additions to abilities for any role, which only made SCH even stronger than it already was. Go figure.
Not to side with SE, but this is kind of an overstatement. They fired their healing dungeon tester from the group that does the final gut check before the content is approved. They have multiple QA testers and most likely multiple healers in the test group.I still can’t get over the fact that they fired their healing dungeon tester because he got too good at healing the game; why do they think they can just flail about wildely on a role force into every single content, like do we want more 5.0 queue times on a more permanent basis
I mean isn’t that roughly the same thing, if you have a group specifically design to go “yep that content feels right it no that content feels wrong” but you can be too good a healer to be allowed to have that role isn’t that full admittance they don’t value the opinions of any healer with lord skill than a cure 1 mage
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.