There doesn't even need to be a roulette...just let us queue for a deep dungeon without actually having to directly visit the NPC. It's one of the reasons I only do POTD in short spurts because it pretty much prevents me from doing anything else.


Sure, 50 is inefficient if you're using it for leveling, but again: there are plenty of people out there willing to take folks through PotD if they're having trouble finding people. I know this because I am one of them, and have done so before. It's not about efficiency, it's about getting someone past that milestone so they can start at 51 and use it to level for themselves -- or so that they've got a solid grounding in the deep dungeon (and some aetherpool) if they want to seriously tackle a run at the end floor.
I mean, I'm not on your server, so maybe I'm wrong about whether or not there's folks there who are willing. But I suspect that if you dropped a /say in Quarrymill among folks standing around there to ask if anyone was interested in helping you get to floor 50 in PotD -- or on your server's Novice Network, or whatever else -- you might be surprised at how readily some folks will volunteer to help.
I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.Originally Posted by Packetdancer
The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere


Maybe I can talk you into a run that would teach me how to get to 200? I've got the+99/+99 but I've never had a run get past 170Sure, 50 is inefficient if you're using it for leveling, but again: there are plenty of people out there willing to take folks through PotD if they're having trouble finding people. I know this because I am one of them, and have done so before. It's not about efficiency, it's about getting someone past that milestone so they can start at 51 and use it to level for themselves -- or so that they've got a solid grounding in the deep dungeon (and some aetherpool) if they want to seriously tackle a run at the end floor.


Honestly, sure! I'm happy to put together a group to run it all the way to 200 once more. It's not like I'm not often in deep dungeons anyway; I actually have a standing group (named "Will Tank Floor", or "WTF") that I co-founded and run deep dungeons with on the regular.
That said, I'd need to talk to a friend first (the other driving force behind WTF) because both my PotD slots are taken right now and my alt doesn't have 99/99 aetherpool; one save slot is my current solo attempt, and the other is taken up by a duo run with said friend. However, I think he's planning to wipe that slot to start his next solo attempt soon anyway, in which case I've got a save slot free again and would be happy to put together a group to take a serious run at 200.
I will note that I do not recommend doing 51-200 all in one go; you'll be all deep dungeoned out by the time you hit the later floors and get careless, and that has spelled an end to more than one run. I like to come at 171+ in a fresh session so that there's no carelessness. Or at least, theoretically less carelessness.
There's also some general good practices for a serious run: a marching order is a big one, in my opinion. WTF usually goes with tank, healer, DPS, and if there's a SMN -- or with HoH, an RDM -- they are in the back. That way, if the tank (or healer) trips a trap, the party isn't all grouped up together and hit all at once -- and having the second rez at the back of the train means a chance to get folks back up if they're not smacked by a trap.
We got overconfident on one palace run and our marching order became sloppy, to the point we were running along in a little cluster... and the tank (me) stepped on a landmine mid-battle and blew us all up on floor 189. It was a sadface moment.
Edit: Talked to the friend, he's good with clearing the slot.![]()
Last edited by Packetdancer; 08-04-2022 at 11:56 AM.
I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.Originally Posted by Packetdancer
The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere


The trick is actually catching eachother in the game, heh. *tosses you into playersearch and lets it run*
Roulettes are not the solution to everything, this especially. Expert Roulette might start with two dungeons, but there's not such a huge difference between them like PotD and HoH. This idea overlooks the fact that you have to be in the right zone to enter.
Party Finder and discord are the way to go for this.
On that note, I second the idea of not trying PotD 50-200 in one go. It's 7+ hours. It wears you down.
Find some people to work out a schedule with.
Last edited by Deveryn; 08-05-2022 at 03:57 AM.


FWIW, I'm Pacific time; I'll probably be in game in another two hours when I'm done with work. I'll try to catch you then.
FWIW, while I agree with you entirely on this, I will say I think there could be a place for something akin to a deep-dungeon-specific roulette. For instance, add an option to talk to the Wood Wailer Expeditionary Captain in Quarrymill where in addition to picking one of your specific saves, once you've gotten past level 50 in PotD you have a new option in the list that just says "aid another adventurer", and then you'd be matched into whatever matched group for PotD still needed people. You wouldn't have to be on that specific 10-floor set and it wouldn't take up a save slot, but it would sure help folks trying to get to 50 -- or 100 -- find a group more easily.
You could unlock a similar option for HoH once you've passed floor 30 there.
I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.Originally Posted by Packetdancer
The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
Not really. They simply have to do so that your character still stays in that one place. So if you are hit by monsters and DC your body will still die and thus the run ends when you log back in.
But if you are staying in a safe place when you get a DC you will have at least a chance when you come back.
@Topic: I am fine with most of the systems for the Deep Dungeon. My two biggest wishes are:
- No automatic death when you DC as solo player
- More safe slots. Right now I have both of my safe slots used for the duo runs a friend and I do. Which means that I have no chance to try it out solo until we are done with those. At least give us three slots.
Last edited by Alleo; 08-05-2022 at 06:35 PM.
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