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  1. #1
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    Quote Originally Posted by darkstarpoet1 View Post
    and according to yoshi's own post it would work for controller users as long as they were not worried about playing efficiently.

    if you don't want to be efficient why would you even want to play anything?
    For those players who play with a gamepad while laying down (meaning, they do not have a keyboard nearby), in order to make it so casting is not constantly canceled due to inertia movement, we have made adjustments on the server side so that casting is not possible until the server determines that movement has stopped. Also, minute adjustments will be made to inertia movement distance following this. (It is possible to setup macros for /facetarget)

    We’ve made adjustments so that you can play with a controller while lying down just fine without using /facetarget if you aren’t too concerned with the quickest spell casting, so we would like you all to try this out and let us know your feedback.


    This is what he said. You will do just fine wtih /facetarget, but you just choose to ignores /facetarget. You want to be efficient? use /facetarget.
    (2)

  2. #2
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    darkstarpoet1's Avatar
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    Darkstar Poet
    World
    Excalibur
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    Carpenter Lv 60
    Quote Originally Posted by Chardrizard View Post

    This is what he said. You will do just fine wtih /facetarget, but you just choose to ignores /facetarget. You want to be efficient? use /facetarget.
    "if you aren’t too concerned with the quickest spell casting," that is the rest of your sentence you quoted.

    in other words if you aren't worried about being efficient.
    (5)


    http://crystalknights.guildwork.com/

  3. #3
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    Rydin's Avatar
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    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Chardrizard View Post

    This is what he said. You will do just fine wtih /facetarget, but you just choose to ignores /facetarget. You want to be efficient? use /facetarget.
    I normally agree with the things you say but come on... the last thing a gamepad user wants to do is press a key on the keyboard before every spell
    Using a macro before every spell is better but still pretty unintuitive
    (2)

  4. #4
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    Quote Originally Posted by Rydin View Post
    I normally agree with the things you say but come on... the last thing a gamepad user wants to do is press a key on the keyboard before every spell
    Using a macro before every spell is better but still pretty unintuitive
    Gamepad user and Keyboard user are having the same incovinience, we have to press button to stop completely if you aren't using macro.

    I dont use macro before every spell either, i use it for important spells like cures... like only cures most of the time. For THM u only need to use macro on your first combo spell. All in all, it takes only 4 slots of your macro.

    I am not saying its not unintuitive, it annoys me sometimes, especially due to this changes, i have to press multiple sometimes, and because i was spamming it, sometimes it would already starting to cast and cancels it instead.

    I guess what i am saying is, this changes are final? he clearly wants this casting spec for v2.0 that is apparently already playable. Is there a use to starts a petition/whining over this asking for its removal? the last thing we need is devs that keeps changing every spec and gives us image that they do not know about their directions at all.
    (1)

  5. #5
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    darkstarpoet1's Avatar
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    Excalibur
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    Carpenter Lv 60
    Quote Originally Posted by Chardrizard View Post
    I guess what i am saying is, this changes are final? he clearly wants this casting spec for v2.0 that is apparently already playable. Is there a use to starts a petition/whining over this asking for its removal? the last thing we need is devs that keeps changing every spec and gives us image that they do not know about their directions at all.
    but that's the thing. you quoted me earlier, but i am not asking for its removal and for them to never return it. what i am asking for is either fix them or remove them until the new engine is put in place and it can be done correctly.

    i'm fine with the idea behind the new system. i just don't think the execution of the idea was completed, yet.

    edit: i just don't think that a band aid cover as a half fix for a bad design makes the original design any better.
    (1)


    http://crystalknights.guildwork.com/

  6. #6
    Player
    Rydin's Avatar
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    Nyris Reach
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    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Chardrizard View Post
    Gamepad user and Keyboard user are having the same incovinience, we have to press button to stop completely if you aren't using macro.

    I dont use macro before every spell either, i use it for important spells like cures... like only cures most of the time. For THM u only need to use macro on your first combo spell. All in all, it takes only 4 slots of your macro.

    I am not saying its not unintuitive, it annoys me sometimes, especially due to this changes, i have to press multiple sometimes, and because i was spamming it, sometimes it would already starting to cast and cancels it instead.

    I guess what i am saying is, this changes are final? he clearly wants this casting spec for v2.0 that is apparently already playable. Is there a use to starts a petition/whining over this asking for its removal? the last thing we need is devs that keeps changing every spec and gives us image that they do not know about their directions at all.
    Thats one of the things I said in the other thread
    the end result of all of this actually sounds AWESOME
    1. noticeably less lag/latency at 2.0
    2. Moving interrupts some spells
    3. Some spells are instant cast
    4. Yoshi says at 2.0 there will be spells added that you can cast while running

    all of that added together makes for a great compromise between traditional stand and fight Final fantasy battles and more action based moving combat
    Its really the best of both worlds

    It just kind of sucks at times because all of the lag free beauty that is the 2.0 server structure isn't here yet

    but I'm looking forward to the direction that the battle is going
    (0)