Quote Originally Posted by Lurina View Post
The story asks you to abstractly dehumanize a group of humans as unfixably broken people that must be cast aside for the greater good for unalterable, biological reasons.

I understand what they were going for, but it is creepy.
Looking at the kinds of craziness the Garleans devised to overcome their aetherial limitations, the notion that the unfathomably more powerful and knowledgeable Ancients couldn't overcome the dynamis hurdle if they actually knew about it is something that struck me as fundamentally absurd.

Fears of a "death by utopia" felt similarly absurd when they were founded off a single vague statement that one civilization supposedly eliminated sorrow only to drown in apathy...and I feel like that might end up aging even more poorly if we actually get to hear a more detailed account of how that came to be from a recreation of one of the Plenty's denizens in the 6.2 tribal quests

As many have stated before, if you're trying to justify basically destroying the world and mankind as one knows it, you need a really, really solid line of reasoning to make sit well with everyone in the long run.