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  1. #1
    Player
    Join Date
    Oct 2021
    Posts
    959
    While I do want SCH to get its DoTs back, WHM and AST don't need to have theirs removed for it. Jobs like PLD or GNB have two DoTs that are basically superfluous, in the case of GNBs or PLD's Circle of Scorn they aren't something you maintain so they can easily be turned into CDs that do up front damage of the DoT total because the CDs of the skills are longer than the DoT timers - they're fire and forget with 0 ability to mess up getting the total potency of the DoT (disregarding disconnects/applying it right as a boss is going to die etc) so if they want to get rid of the amount of debuff space being taken up, they should look at jobs that don't have DoTs tied to their identity first.

    DoTs are great design for healers though and it would only be a benefit if SCH could get Miasma and Shadow Flare back. The "debuff limit" thing has always seemed like a cop-out to me because these are the same developers that say that they don't factor healer DPS into the type of content where that limit would be getting hit, and in things like Alliance Raids you can only have 2 healers per alliance, so even in a situation where there's 6 Scholars, if SCH had Miasma again that's only 12 total DoTs and 1 debuff (Chain) at any time on the boss - and that limit can already be hit by having 2 BRDs in each alliance or back in ShB when SMN had 2 DoTs as well. And SCH was able to have its DoTs in Eureka in SB fine, so I don't really consider the "debuff limit" as a reason for gutting SCH or removing Aero III on WHM an acceptable excuse, honestly. I think they just wanted to get rid of any form of DPS variance in healers beyond the absolute bare minimum base level of what healers would need to get through the MSQ and solo duties because they don't like the idea of healers focusing on DPSing because they quite simply do not care how these jobs are played and do not have a good understanding of how they are played by the playerbase either.

    With all that said though, I do think it's somewhat interesting that WHM and AST do not have their DoTs in PvP, but SCH and SGE do, with both having mechanics based around them, and in SCH's case, its entire current PvP identity being around it. It likely doesn't mean anything for the future of PvE direction for healers, but it is something to note.
    (11)

  2. #2
    Player
    Eisi's Avatar
    Join Date
    Feb 2021
    Posts
    572
    Character
    Eiserne Sternschnuppe
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by Nizzi View Post
    if they want to get rid of the amount of debuff space being taken up, they should look at jobs that don't have DoTs tied to their identity first.
    I know you're talking about mechanical identity and I wanna make a point about that as well, but do you feel like WHM and AST's DoTs are part of the job fantasy?

    I agree about tank ogcd DoTs btw.

    Quote Originally Posted by Nizzi View Post
    I think they just wanted to get rid of any form of DPS variance in healers beyond the absolute bare minimum base level of what healers would need to get through the MSQ and solo duties because they don't like the idea of healers focusing on DPSing because they quite simply do not care how these jobs are played and do not have a good understanding of how they are played by the playerbase either.
    Don't you feel that DPS variance in healers could be meaningfully adressed in part by having two of them not being based on DoT tracking? As it is now, only SGE plays the tiniest bit differently cause they need to factor in Eukrasia and their DoT isn't instantly applied.

    Maybe there is a different way in which WHM/AST could play? Maybe DoTs are such a good fit for healers inherently that they shouldn't be taken out regardless? But why?
    (0)

  3. #3
    Player IceBlueNinja's Avatar
    Join Date
    Jan 2020
    Posts
    525
    Character
    Blade Beoulve
    World
    Faerie
    Main Class
    Sage Lv 90
    If they take a page from blue mage healer anything is possible I cant wait for lvl 80 increase on blue
    (0)