At least people are admitting they have a problem in this thread.
If folks ever decide to work within the confines of the system which leaves so much easily accessible, you won't need to wait for the devs to even consider a "fix"
At least people are admitting they have a problem in this thread.
If folks ever decide to work within the confines of the system which leaves so much easily accessible, you won't need to wait for the devs to even consider a "fix"
Buying extra storage in GW2 isn't P2W. 250x of each material is what you start with, and I personally played with that size for about 8 years. :P You can choose to purchase expansions with gems, but it's not a necessity, and the only thing you're gaining is personal convenience.I would love just a material locker like Gw2 except without all the pay to win storage expansion crap. That way it pulls the material from their instead of how it's handled now. Granted you can circumvent buying extra items by doing a search on missing mats, but you really shouldn't have to do that. But as a game the storage options are quite lacking anyway so who knows if this will even end up on their radar?
If anything, XIV's option would be considered more 'P2W' (I'm using that term insanely light here..) as having extra retainers does in fact give you an advantage over other players as you can do more ventures, sell more items at once, more easily manipulate the MB, etc. And at least GW2 adds the expansions to your account permanently once you buy them where as you're paying a monthly fee in XIV.
But anyway, YES to remote crafting and material storage! Sadly, XIV seems to really love their clunky and convoluted systems and so I don't see that ever being a thing here.
I'm not sure why you always feel the need to chime in with this sentiment. I rather enjoy already having materials already collected and waiting for me when I'm about to do some major crafting vs. having to go spend a ton of time out in the field gathering mats (that I could have already had!) before I can craft what I need. It's nice and efficient.
And for what it's worth, my inventory typically only has 3 items in it on any given day (unless I'm working on a crafting project), and I keep crafting materials contained to one retainer. I'd say I manage my space just fine, but I would still take a material storage in a heartbeat as that's an enormous QoL update.
Last edited by Skivvy; 07-31-2022 at 02:30 AM.



You're preaching to the choir, but it's a drum we've been beating for nine years and are well aware it's never getting fixed.
Perhaps if there wasn't so much exaggeration about the alleged struggles, I'd have nothing to say. It doesn't take tons of time to get most items.Buying extra storage in GW2 isn't P2W. 250x of each material is what you start with, and I personally played with that size for about 8 years. :P You can choose to purchase expansions with gems, but it's not a necessity, and the only thing you're gaining is personal convenience.
If anything, XIV's option would be considered more 'P2W' (I'm using that term insanely light here..) as having extra retainers does in fact give you an advantage over other players as you can do more ventures, sell more items at once, more easily manipulate the MB, etc. And at least GW2 adds the expansions to your account permanently once you buy them where as you're paying a monthly fee in XIV.
But anyway, YES to remote crafting and material storage! Sadly, XIV seems to really love their clunky and convoluted systems and so I don't see that ever being a thing here.
I'm not sure why you always feel the need to chime in with this sentiment. I rather enjoy already having materials already collected and waiting for me when I'm about to do some major crafting vs. having to go spend a ton of time out in the field gathering mats (that I could have already had!) before I can craft what I need. It's nice and efficient.
And for what it's worth, my inventory typically only has 3 items in it on any given day (unless I'm working on a crafting project), and I keep crafting materials contained to one retainer. I'd say I manage my space just fine, but I would still take a material storage in a heartbeat as that's an enormous QoL update.
It's been stated that they won't make any kind of special inventory. They would just add space for general use. The biggest problem with this storage idea (aside from the technical issues of accessing retainers etc.) is the fact that they will keep adding items to the game, so people will just hoard more and more and demand more space later on.
I keep top tier stuff handy. I have plenty of room to flex for the odd project. Beyond that, there's no need to keep anything else. That's a solution people can use now and never have to depend and wait on the team to fix (doesn't seem likely).
Retainers are far from P2W. It's just P2bedisorganizedandhoard.
Last edited by Deveryn; 07-31-2022 at 03:00 AM.
Any game that nickles and dimes storage is pay to win to me. But I put time and convenience also in that category. But especially if you make me pay more for storage.Buying extra storage in GW2 isn't P2W. 250x of each material is what you start with, and I personally played with that size for about 8 years. :P You can choose to purchase expansions with gems, but it's not a necessity, and the only thing you're gaining is personal convenience.
If anything, XIV's option would be considered more 'P2W' (I'm using that term insanely light here..) as having extra retainers does in fact give you an advantage over other players as you can do more ventures, sell more items at once, more easily manipulate the MB, etc. And at least GW2 adds the expansions to your account permanently once you buy them where as you're paying a monthly fee in XIV.
But anyway, YES to remote crafting and material storage! Sadly, XIV seems to really love their clunky and convoluted systems and so I don't see that ever being a thing here.
I'm not sure why you always feel the need to chime in with this sentiment. I rather enjoy already having materials already collected and waiting for me when I'm about to do some major crafting vs. having to go spend a ton of time out in the field gathering mats (that I could have already had!) before I can craft what I need. It's nice and efficient.
And for what it's worth, my inventory typically only has 3 items in it on any given day (unless I'm working on a crafting project), and I keep crafting materials contained to one retainer. I'd say I manage my space just fine, but I would still take a material storage in a heartbeat as that's an enormous QoL update.
I sometimes forget wow actually have crafting.just a thought, but if you are this frustrated by one of the simpler things, maybe put down crafting for a bit.
organize your retainers better. use your chocobo saddle bags.
from what I understand your retainers dont actually exist on your server until you call them, which would make it difficult to access their inventory. if they were to make them persistent entities in terms of access to inventory, what kind of performance hit will that entail given the code?
QoL improvement, sure, be nice in some ways, but could unleash more issues than what its really worth.
caqnt believe you think WoW crafting is better. maybe for making things from materials you have in YOUR inventory or bank, but it is the most useless pursuit in WoW there is as you dont make anything worthwhile. havent for years. dont make high end gear that anyone would want or buy, since the raiders nixxed that.


GW2's material locker is chef's kiss.
Just being able to draw from a retainer or something would be amazing.





I love when people say "small task" like SE can just flip a switch and it'll work.
Having worked in production environments for a long time, nothing is "an easy task."
If this was truly something easy, they would have done it by now.
Come on, it just changing a boolean!




I've made over 5 million in just 3 days selling mats cause of how little I care for crafting for the exact reasons OP mentioned. I'm still going through all my retainers, FC chest, Chocobo bag...
When you deal with human beings, never count on logic or consistency.
Fluid like water. Smooth like silk. Pepperoni like pizza.
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